As vehicles playing an increasingly important role in people's daily life, requirements on safer and more comfortable driving experience have arisen. Connected vehicles (CVs) can provide enabling technologies to realize these requirements and have attracted widespread attentions from both academia and industry. These requirements ask for a well-designed computing architecture to support the Quality-of-Service (QoS) of CV applications. Computation offloading techniques, such as cloud, edge, and fog computing, can help CVs process computationintensive and large-scale computing tasks. Additionally, different cloud/edge/fog computing architectures are suitable for supporting different types of CV applications with highly different QoS requirements, which demonstrates the importance of the computing architecture design. However, most of the existing surveys on cloud/edge/fog computing for CVs overlook the computing architecture design, where they (i) only focus on one specific computing architecture and (ii) lack discussions on benefits, research challenges, and system requirements of different architectural alternatives. In this paper, we provide a comprehensive survey on different architectural design alternatives based on cloud/edge/fog computing for CVs. The contributions of this paper are: (i) providing a comprehensive literature survey on existing proposed architectural design alternatives based on cloud/edge/fog computing for CVs, (ii) proposing a new classification of computing architectures based on cloud/edge/fog computing for CVs: computation-aided and computation-enabled architectures, (iii) presenting a holistic comparison among different cloud/edge/fog computing architectures for CVs based on functional requirements of CV systems, including advantages, disadvantages, and research challenges, (iv) presenting a holistic overview on the design of CV systems from both academia and industry perspectives, including activities in industry, functional requirements, service requirements, and design considerations, and (v) proposing several open research issues of designing cloud/edge/fog computing architectures for CVs.
Applying deep learning to object detection provides the capability to accurately detect and classify complex objects in the real world. However, currently, few mobile applications use deep learning because such technology is computationintensive and energy-consuming. This paper, to the best of our knowledge, presents the first detailed experimental study of a mobile augmented reality (AR) client's energy consumption and the detection latency of executing Convolutional Neural Networks (CNN) based object detection, either locally on the smartphone or remotely on an edge server. In order to accurately measure the energy consumption on the smartphone and obtain the breakdown of energy consumed by each phase of the object detection processing pipeline, we propose a new measurement strategy. Our detailed measurements refine the energy analysis of mobile AR clients and reveal several interesting perspectives regarding the energy consumption of executing CNN-based object detection. Furthermore, several insights and research opportunities are proposed based on our experimental results. These findings from our experimental study will guide the design of energy-efficient processing pipeline of CNN-based object detection.
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