Research has identified the value of learners using technology to construct their own representations of science concepts. In this study, we investigate how learners, such as preservice elementary teachers, design and make a narrated animation to represent their science knowledge. The type of animation exemplified is called a ''Slowmation'' (abbreviated from ''Slow Animation''), which is a simplified way for preservice teachers to make an animation that integrates features from claymation, object animation, and digital storytelling. Drawing on semiotic theory, a case study of three preservice elementary teachers, who were audio and video recorded as they created a slowmation, illustrates how the construction process enabled them to engage with a science concept in multiple ways. Findings suggest that when preservice teachers create a slowmation, they design and make a sequence of five representations, each being a semiotic system with particular affordances that link as a semiotic progression: (i) research notes; (ii) storyboard; (iii) models; and (iv) digital photographs, which culminate in (v) a narrated animation. In this study, the authors present their theoretical framework, explain how the preservice teachers created a slowmation using a sequence of representations to show their science knowledge and discuss the implications of these findings for learners in universities and schools.
Many preservice primary teachers have inadequate science knowledge, which often limits their confidence in implementing the subject. This paper proposes a new way for preservice teachers to learn science by designing and making a narrated stop-motion animation as an instructional resource to explain a science concept. In this paper, a simplified way for preservice teachers to design and make an animation called 'slowmation' (abbreviated from 'slow animation') is exemplified. A case study of three preservice primary teachers creating one from start to finish over 2 h was conducted to address the following research question: How do the preservice primary teachers create a slowmation and how does this process influence their science learning? The method of inquiry used a case study design involving pre-and post-individual interviews in conjunction with a discourse analysis of video and audio data recorded as they created a slowmation. The data illustrate how the preservice teachers' science learning was related to their prior knowledge and how they iteratively revisited the content through the construction of five representations as a cumulative semiotic progression: (i) research notes; (ii) storyboard; (iii) models; (iv) digital photographs; culminating in (v) the narrated animation. This progression enabled the preservice teachers to revisit the content in each representation and make decisions about which modes to use and promoted social interaction. Creating a slowmation facilitated the preservice teachers' learning about the life cycle of a ladybird beetle and revised their alternative conceptions.
This research studied a group of three preservice elementary teachers creating a narrated stop-motion animation (Slowmation) from start to finish in 3 hours to explain the challenging concept of "phases of the moon" to elementary school children. The research questions investigated the preservice teachers' learning before and after the construction as well as how the preservice teachers designed the slowmation as a teaching resource. Data collection involved individual interviews immediately before and after the construction in conjunction with analysis of video and audio data collected during the construction process. Before the animation construction, the participants had little understanding of the causes of moon phases and one held an alternative conception. After creating the slowmation all three preservice teachers demonstrated more "elements" of the concept and appeared to resolve an alternative conception. There are two findings from this research: (i) creating a slowmation enabled the preservice teachers to develop more elements to contribute to their understanding of moon phases; (ii) the design of the slowmation was based on breaking the concept into a sequence of sub-concepts that were represented digitally. Designing a digital teaching resource such as a slowmation to explain a concept involves preservice teachers breaking a concept down into coherent parts or "chunks" and representing the concept in multiple ways. This can be done within a science method class and is also a good way for the them to negotiate meanings about a difficult concept. AbstractThis research studied a group of three preservice elementary teachers creating a narrated stop-motion animation (Slowmation) from start to finish in three hours to explain the challenging concept of "phases of the moon" to elementary school children. The research questions investigated the preservice teachers' learning before and after the construction as well as how the preservice teachers designed the slowmation as a teaching resource. Data collection involved individual interviews immediately before and after the construction in conjunction with analysis of video and audio data collected during the construction process. Before the animation construction, the participants had little understanding of the causes of moon phases and one held an alternative conception. After creating the slowmation all three preservice teachers demonstrated more "elements" of the concept and appeared to resolve an alternative conception. There are two findings from this research: (i) creating a slowmation enabled the preservice teachers to develop more elements to contribute to their understanding of moon phases; (ii) the design of the slowmation was based on breaking the concept into a sequence of sub-concepts that were represented digitally. Designing a digital teaching resource such as a slowmation to explain a concept involves preservice teachers breaking a concept down into coherent parts or "chunks" and representing the concept in multiple ways. This can b...
We report a case study of two highly qualified science teachers as they implemented laptop computers in their Years 9 and 10 science classes at the beginning of the 'Digital Education Revolution,' Australia's national oneto-one laptop program initiated in 2009. When a large-scale investment is made in a significant educational change, it is important to consider teachers perspectives and responses to such change and we draw from sociocultural perspectives for our analysis. Through interviews and classroom observations, our interpretive analysis identified four key tensions and contradictions. These include the following: (1) barriers to innovative science teaching; (2) maintaining classroom and school connectivity; (3) teacher versus student expectations; and (4) changes to classroom management. Analysis leads to implications for the future of this and similar programs. The study shows that while these two teachers were committed to developing and delivering technology-rich science lessons, there were many factors that challenge how the implementation progressed. The findings from this study have implications for the continued engagement of teachers in this and other jurisdictions considering the introduction of one-to-one laptop programs.
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