Background The year 2020 will be remembered as the “year of the COVID-19 pandemic”. The world population had to familiarize themselves with words as swabs, personal protective equipment, pandemic. To curb the wave of the pandemic, almost all the countries imposed self-isolation and social distancing. We conducted a web-based survey to investigate the behavioural responses during the quarantine due to the COVID-19 pandemic. Methods Participants were 1860 youth aged 12–18 years attending lower secondary schools and upper secondary schools. Data were collected on demographic characteristics, lifestyle changes during the quarantine period, and the psychological impact of the lock-down on adolescents’ life. Results Most adolescents experienced feelings of fear, discouragement, and anxiety which strongly affected the approach to their daily lifestyles. Most of the surveyed subjects reported having used this period to acquire new skills and to practice physical activities at home. The use of technology was predominant both for recreational activities and educational purposes. Conclusions Despite the strong psychological impact of the quarantine, adolescents showed good levels of resilience. Technology played a crucial role during the quarantine for young subjects who have increased the daily use of technological devices to stay connected with the rest of the world.
Background: A crucial aspect of the 2019 coronavirus disease (COVID-19) pandemic was the psychological impact on the population. Most countries issued restrictive laws to reduce community-based viral spread. Children and adolescents were forced to experience physical and social distancing. Subjects with chronic diseases, such as type 1 diabetes, were more vulnerable and at higher risk of developing psychological disorders. Methods: We conducted a web-based survey to investigate the behavioral responses during quarantine due to the COVID-19 outbreak in a cohort of pediatric patients with type 1 diabetes. Data were collected on demographic and clinical characteristics, lifestyle changes, and the impact of COVID-19 on the management of diabetes. Results: Two hundred four pediatric patients (aged 5-18 years) with type 1 diabetes completed the questionnaire. Interestingly, patients ≤12 years were significantly more influenced by the quarantine period in their approach to the disease than older patients. Conclusion: Although quarantine was a stressful psychological condition, our results showed that most children and adolescents with type 1 diabetes developed high levels of resilience and excellent coping skills by using technology in a proper way.
Background. The year 2020 will be remembered as the “year of the COVID-19 pandemic”. The world population had to familiarize themselves with words as swabs, personal protective equipment, pandemic. To curb the wave of the pandemic, almost all the countries imposed self-isolation and social distancing. We conducted a web-based survey to investigate the behavioural responses during the quarantine due to the COVID-19 pandemic. Methods. Participants were 1860 youth aged 12-18 years attending lower secondary schools and upper secondary schools. Data were collected on demographic characteristics, lifestyle changes during the quarantine period, and the psychological impact of the lock-down on adolescents’ life.Results. Most adolescents experienced feelings of fear, discouragement, and anxiety which strongly affected the approach to their daily lifestyles. Most of the surveyed subjects reported having used this period to acquire new skills and to practice physical activities at home. The use of technology was predominant both for recreational activities and educational purposes.Conclusions. Despite the strong psychological impact of the quarantine, adolescents showed good levels of resilience. Technology played a crucial role during the quarantine for young subjects who have increased the daily use of technological devices to stay connected with the rest of the world.
La comunicación en Italia en las últimas elecciones europeas marca la victoria del algoritmo sobre valores y contenidos y reafirma el peso muy fuerte dado por las fake news en todo el proceso de conocimiento sobre programas y candidatos. Una comunicación más inclinada al retorno de una propaganda entre populismo y soberanismo. La encuesta sobre la comunicación de los partidos políticos en Italia atestigua este cambio de tendencia y destaca las derivas que refuerzan en la red el malismo, el individualismo y el conocimiento limitado por las distorsiones generadas por las cascadas informativas.
Introduction: One of the greatest threats in the data-driven technological world is information misuse. In the present, dynamic situation, researchers should seek to establish the scope of misuse, while educators must find new, effective ways of educating people of all ages about the issue. Due to its specific methodology, socio-cultural animation can be a useful approach to supporting media literacy among individuals and different types of social groups.Research Aim: This paper aims to demonstrate that the educational dimension of the animator's work should also include media education with a focus on digital information misuse. For this purpose, it presents the origins and main features of socio-cultural animation, the types of information misuse in the digital world and the assumptions of modern media education, and discusses why socio-cultural animation should, in conjunction with media education, prevent information misuse and mitigate its consequences. Evidence-based Facts:The literature review demonstrates that socio-cultural animation and media education have convergent underlying goals and values in the area of strengthening democratic processes in contemporary societies. Summary: Socio-cultural animation and media education share common goals and values. Due to its specific methodology, animation is an effective way of educating very different social groups. Knowledge of media education must be included in the animators' training process. Animation methodology can be used to create innovative methods of media education in the local community and cultural institutions.
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