ABSTRACT:The rapid technological evolution, which is characterizing all the disciplines involved within the wide concept of smart cities, becomes a key factor to trigger true user-driven innovation. In this context 3D city models will play an increasingly important role in our daily lives and become an essential part of the modern city information infrastructure (Spatial Data Infrastructure). The goal of this paper is to introduce the i-SCOPE (interoperable Smart City services through an Open Platform for urban Ecosystems) project methodology and implementations together with key technologies and open standards. Based on interoperable 3D CityGML UIMs, the aim of i-Scope is to deliver an open platform on top of which it possible to develop, within different domains, various 'smart city' services. Moreover, in i-SCOPE different issues, transcending the mere technological domain, are being tackled, including aspects dealing with social and environmental issues. Indeed several tasks including citizen awareness, crowd source and voluntary based data collection as well as privacy issue concerning involved people should be considered. * Corresponding author. This is useful to know for communication with the appropriate person in cases with more than one author.
ABSTRACT:Nowadays, rapid technological development into acquiring geo-spatial information; joined to the capabilities to process these data in a relative short period of time, allows the generation of detailed 3D textured city models that will become an essential part of the modern city information infrastructure (Spatial Data Infrastructure) and, can be used to integrate various data from different sources for public accessible visualisation and many other applications. One of the main bottlenecks, which at the moment limit the use of these datasets to few experts, is a lack on efficient visualization systems through the web and interoperable frameworks that allow standardising the access to the city models. The work presented in this paper tries to satisfy these two requirements developing a 3D web-based visualization system based on OGC standards and effective visualization concepts. The architectural framework, based on Services Oriented Architecture (SOA) concepts, provides the 3D city data to a web client designed to support the view process in a very effective way. The first part of the work is to design a framework compliant to the 3D Portrayal Service drafted by the of the Open Geospatial Consortium (OGC) 3D standardization working group. The latter is related to the development of an effective web client able to render in an efficient way the 3D city models.
ABSTRACT:The rapid technological evolution, which is characterizing all the disciplines involved within the wide concept of smart cities, is becoming a key factor to trigger true user-driven innovation. However to fully develop the Smart City concept to a wide geographical target, it is required an infrastructure that allows the integration of heterogeneous geographical information and sensor networks into a common technological ground. In this context 3D city models will play an increasingly important role in our daily lives and become an essential part of the modern city information infrastructure (Spatial Data Infrastructure). The work presented in this paper describes an innovative Services Oriented Architecture software platform aimed at providing smartcities services on top of 3D urban models. 3D city models are the basis of many applications and can became the platform for integrating city information within the Smart-Cites context. In particular the paper will investigate how the efficient visualisation of 3D city models using different levels of detail (LODs) is one of the pivotal technological challenge to support Smart-Cities applications. The goal is to provide to the final user realistic and abstract 3D representations of the urban environment and the possibility to interact with a massive amounts of semantic information contained into the geospatial 3D city model. The proposed solution, using OCG standards and a custom service to provide 3D city models, lets the users to consume the services and interact with the 3D model via Web in a more effective way.
This paper illustrates the preliminary results of a research project focused on the development of a Web 2.0 system designed to compute and visualize large-scale building energy performance maps, so called "ecomaps", using: emerging platform-independent technologies such as WebGL for data presentation, an extended version of the EU-Founded project TABULA/EPISCOPE for automatic calculation of building energy parameters and CityGML OGC standard as data container. The proposed architecture will allow citizens, public administrations and government agencies to perform city-wide analyses on the energy performance of building stocks.
In the last years, Geographic Information technologies have reached a mature state, providing a platform to support interoperability among different providers and users through Spatial Data Infrastructures (SDI). However, Civil Protection applications have specific requirements that make them different from typical Earth System Sciences research applications. Currently SDIs and the ESDI (European Spatial Data Infrastructure) only partially address user needs as they offer no or very limited time variable management.The main objective of the work presented here, which presents the achievements of the EU project BRISEIDE, was to develop a complete software architecture in that could provide the user with the possibility to interact with geographic spatio-temporal information through a Service Oriented Architecture (SOA). The challenge is to define a complex architecture, which is able to provide several kinds of geographic services (images, multidimensional raster data, sensor information, features and processing features) in a unique 2D/3D environment allowing the user to easily interact with the web services and functions. The deployed services enable sharing of geospatial information even with temporal dimension, a fundamental requirement for Civil Protection applications. The services are accessible through a multi-platform 3D client, developed during the project, which also allows interactive orchestration of spatiotemporal WPSs (Web Processing Services) by providing support to chaining of required processing units.
Three dimensional object extraction and recognition (OER) from geographic data has been definitely one of more important topic in photogrammetry for quite a long time. Today, the capability of rapid generating high-density DSM increases the supply of geographic information but the discrete nature of the measuring makes more difficult to recognize correctly and to extract 3D objects from these surface. The proposed methodology wants to semi-automate some geographic objects clustering operations, in order to perform the recognition process. The clustering is a subjective process; the same set of data items often needs to be partitioned differently based on the application. Fuzzy logic gives the possibility to use in a mathematical process the uncertain information typical of human reasoning. The concept at the base of our proposal is to use the information contained in Image Matching or LiDAR DSM, and typically understood by the human operator, in a fuzzy recognition process able to combine the different input in order to perform the classification. So the object recognition approach proposed in our workflow integrates 3D structural descriptive components of objects, extracted from DSM, into a fuzzy reasoning process in order to exploit more fully all available information, which can contribute to the extraction and recognition process and, to handling the object's vagueness. The recognition algorithm has been tested with to different data set and different objectives. An important issue is to apply the typical human process which allows to recognize objects in a range image in a fuzzy reasoning process. The investigations presented here have given a first demonstration of the capability of this approach.
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