Abstract. We consider the problem of finding shortest paths in a graph with independent randomly distributed edge lengths. Our goal is to maximize the probability that the path length does not exceed a given threshold value (deadline). We give a surprising exact n Θ(log n) algorithm for the case of normally distributed edge lengths, which is based on quasi-convex maximization. We then prove average and smoothed polynomial bounds for this algorithm, which also translate to average and smoothed bounds for the parametric shortest path problem, and extend to a more general non-convex optimization setting. We also consider a number other edge length distributions, giving a range of exact and approximation schemes.
ABSTRACT. Considering congestion games with uncertain delays, we compute the inefficiency introduced in network routing by risk-averse agents. At equilibrium, agents may select paths that do not minimize the expected latency so as to obtain lower variability. A social planner, who is likely to be more risk neutral than agents because it operates at a longer time-scale, quantifies social cost with the total expected delay along routes. From that perspective, agents may make suboptimal decisions that degrade long-term quality. We define the price of risk aversion (PRA) as the worst-case ratio of the social cost at a risk-averse Wardrop equilibrium to that where agents are risk-neutral. For networks with general delay functions and a single source-sink pair, we show that the PRA depends linearly on the agents' risk tolerance and on the degree of variability present in the network. In contrast to the price of anarchy, in general the PRA increases when the network gets larger but it does not depend on the shape of the delay functions. To get this result we rely on a combinatorial proof that employs alternating paths that are reminiscent of those used in max-flow algorithms. For series-parallel (SP) graphs, the PRA becomes independent of the network topology and its size. As a result of independent interest, we prove that for SP networks with deterministic delays, Wardrop equilibria maximize the shortest-path objective among all feasible flows.
We consider optimization problems that can be formulated as minimizing the cost of a feasible solution w T x over an arbitrary combinatorial feasible set F ⊂ {0, 1} n . For these problems we describe a broad class of corresponding stochastic problems where the cost vector W has independent random components, unknown at the time of solution. A natural and important objective that incorporates risk in this stochastic setting is to look for a feasible solution whose stochastic cost has a small tail or a small convex combination of mean and standard deviation. Our models can be equivalently reformulated as nonconvex programs for which no efficient algorithms are known. In this paper, we make progress on these hard problems.Our results are several efficient general-purpose approximation schemes. They use as a black-box (exact or approximate) the solution to the underlying deterministic problem and thus immediately apply to arbitrary combinatorial problems. For example, from an available δ-approximation algorithm to the linear problem, we construct a δ(1 + ǫ)-approximation algorithm for the stochastic problem, which invokes the linear algorithm only a logarithmic number of times in the problem input (and polynomial in 1 ǫ ), for any desired accuracy level ǫ > 0. The algorithms are based on a geometric analysis of the curvature and approximability of the nonlinear level sets of the objective functions.
We study the problem of constructing a graph Fourier transform (GFT) for directed graphs (digraphs), which decomposes graph signals into different modes of variation with respect to the underlying network. Accordingly, to capture low, medium and high frequencies we seek a digraph (D)GFT such that the orthonormal frequency components are as spread as possible in the graph spectral domain. To that end, we advocate a two-step design whereby we: (i) find the maximum directed variation (i.e., a novel notion of frequency on a digraph) a candidate basis vector can attain; and (ii) minimize a smooth spectral dispersion function over the achievable frequency range to obtain the desired spread DGFT basis. Both steps involve non-convex, orthonormality-constrained optimization problems, which are efficiently tackled via a feasible optimization method on the Stiefel manifold that provably converges to a stationary solution. We also propose a heuristic to construct the DGFT basis from Laplacian eigenvectors of an undirected version of the digraph. We show that the spectral-dispersion minimization problem can be cast as supermodular optimization over the set of candidate frequency components, whose orthonormality can be enforced via a matroid basis constraint. This motivates adopting a scalable greedy algorithm to obtain an approximate solution with quantifiable worst-case spectral dispersion. We illustrate the effectiveness of our DGFT algorithms through numerical tests on synthetic and real-world networks. We also carry out a graph-signal denoising task, whereby the DGFT basis is used to decompose and then low-pass filter temperatures recorded across the United States.
We study first-price auction mechanisms for auctioning flow between given nodes in a graph. A first-price auction is any auction in which links on winning paths are paid their bid amount; the designer has flexibility in specifying remaining details. We assume edges are independent agents with fixed capacities and costs, and their objective is to maximize their profit. We characterize all strong¯-Nash equilibria of a first-price auction, and show that the total payment is never significantly more than, and often less than, the well known dominant strategy Vickrey-Clark-Groves mechanism. We then present a randomized version of the first-price auction for which the equilibrium condition can be relaxed to¯-Nash equilibrium. We next consider a model in which the amount of demand is uncertain, but its probability distribution is known. For this model, we show that a simple ex ante first-price auction may not have any¯-Nash equilibria. We then present a modified mechanism with ¾-parameter bids which does have an¯-Nash equilibrium. For a randomized version of this ¾-parameter mechanism we characterize the set of all¯-Nash equilibria and prove a bound on the total payment in any¯-Nash equilibrium.
We consider a permutation betting scenario, where people wager on the final ordering of n candidates: for example, the outcome of a horse race. We examine the auctioneer problem of risklessly matching up wagers or, equivalently, finding arbitrage opportunities among the proposed wagers. Requiring bidders to explicitly list the orderings that they'd like to bet on is both unnatural and intractable, because the number of orderings is n! and the number of subsets of orderings is 2 n! . We propose two expressive betting languages that seem natural for bidders, and examine the computational complexity of the auctioneer problem in each case. Subset betting allows traders to bet either that a candidate will end up ranked among some subset of positions in the final ordering, for example, "horse A will finish in positions 4, 9, or 13-21", or that a position will be taken by some subset of candidates, for example "horse A, B, or D will finish in position 2". For subset betting, we show that the auctioneer problem can be solved in polynomial time if orders are divisible. Pair betting allows traders to bet on whether one candidate will end up ranked higher than another candidate, for example "horse A will beat horse B". We prove that the auctioneer problem becomes NP-hard for pair betting. We identify a sufficient condition for the existence of a pair betting match that can be verified in polynomial time. We also show that a natural greedy algorithm gives a poor approximation for indivisible orders.
In game theory, the price of anarchy framework studies efficiency loss in decentralized environments. Optimization and decision theory, on the other hand, explore tradeoffs between optimality and robustness in the case of single agent decision making under uncertainty. What happens when we combine both approaches? We examine connections between the efficiency loss due to decentralization and the efficiency loss due to uncertainty and establish tight performance guarantees for distributed systems in uncertain environments. We present applications based on novel variants of atomic congestion games with uncertain costs, for which we provide tight performance bounds under a wide range of risk attitudes. Our results establish that the individual's attitude towards uncertainty has a critical effect on system performance and therefore should be a subject of close and systematic investigation.
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