The unceasing aging of the population is leading to new problems in developed countries. Robots represent an opportunity to extend the period of independent living of the elderly as well as to ameliorate their economic burden and social problems. We present a new social robot, Mini, specifically designed to assist and accompany the elderly in their daily life either at home or in a nursing facility. Based on the results of several meetings with experts in this field, we have built a robot able to provide services in the areas of safety, entertainment, personal assistance and stimulation. Mini supports elders and caregivers in cognitive and mental tasks. We present the robot platform and describe the software architecture, particularly focussing on the human-robot interaction. We give in detail how the robot operates and the interrelation of the different modules of the robot in a real use case. In the last part of the paper, we evaluated how users perceive the robot. Participants reported interesting results in terms of usability, appearance, and satisfaction. This paper describes all aspects of the design and development of a new social robot that can be used by other researchers who face the multiple challenges of creating a new robotic platform for older people. Keywords Robots for elderly • Healthcare robotics • Human-robot interaction • HRI • Social robotics • Assistive robotics The research leading to these results has received funding from the projects: Development of social robots to help seniors with cognitive impairment (ROBSEN), funded by the Ministerio de Economia y Competitividad; and Robots Sociales para Estimulación Física, Cognitiva y Afectiva de Mayores (ROSES), funded by the Ministerio de Ciencia, Innovación y Universidades.
Robots have begun to assist elders and patients suffering dementia. In particular, recent studies have shown how robots can benefit Alzheimer's disease (AD) patients. This is a novel area with a promising future but lot of researching needs to be done. The RobAlz project is aimed to assist AD patients and their caregivers by social robots. This project is divided in three phases: the definition of the requirements and scenarios, the development of a new robotic platform, and the evaluation. This work presents the results obtained in the first phase, in which several meetings were conducted with a set of subject-matter experts in the areas of Alzheimer's Disease and social robotics. The meetings were classified according to the application areas they covered: general aspects, safety, entertainment, personal assistance, and stimulation. The meetings ended up with a repertory of scenarios where robots can be applied to Alzheimer's patients and their caregivers at their home or in longterm care facilities. These scenarios present different psychological, social and technical concerns that must be addressed for the design of the robot. In this work we perform an analysis on the scenarios and present the technical requirements for the development of a first robotic prototype. This prototype B Irene P. Encinar Spain will be constructed and tested in real environments in the subsequent phases of the RobAlz project.
Society is experiencing a series of demographic changes that can result in an unbalance between the active working and non-working age populations. One of the solutions considered to mitigate this problem is the inclusion of robots in multiple sectors, including the service sector. But for this to be a viable solution, among other features, robots need to be able to interact with humans successfully. This thesis seeks to endow a social robot with the abilities required for a natural human-robot interactions. The main objective is to contribute to the body of knowledge on the area of Human-Robot Interaction with a new, platform-independent, modular approach that focuses on giving roboticists the tools required to develop applications that involve interactions with humans. In particular, this thesis focuses on three problems that need to be addressed: (i) modelling interactions between a robot and an user; (ii) endow the robot with the expressive capabilities required for a successful communication; and (iii) endow the robot with a lively appearance.The approach to dialogue modelling presented in this thesis proposes to model dialogues as a sequence of atomic interaction units, called Communicative Acts, or CAs. They can be parametrized in runtime to achieve different communicative goals, and are endowed with mechanisms oriented to solve some of the uncertainties related to interaction. Two dimensions have been used to identify the required CAs: initiative (the robot or the user), and intention (either retrieve information or to convey it). These basic CAs can be combined in a hierarchical manner to create more re-usable complex structures. This approach simplifies the creation of new interactions, by allowing developers to focus exclusively on designing the flow of the dialogue, without having to re-implement functionalities that are common to all dialogues (like error handling, for example).The expressiveness of the robot is based on the use of a library of predefined multimodal gestures, or expressions, modelled as state machines. The module managing the expressiveness receives requests for performing gestures, schedules their execution in order to avoid any possible conflict that might arise, loads them, and ensures that their execution goes without problems. The proposed approach is also able to generate expressions in runtime based on a list of unimodal actions (an utterance, the motion of a limb, etc...). One of the key features of the proposed expressiveness management approach is the integration of a series of modulation techniques that can be used to modify the robot's expressions in runtime. This would allow the robot to adapt them to the particularities of a given situation (which would also increase the variability of the robot expressiveness), and to display different internal states with the same expressions.
Social robots during human-robot interaction have to follow certain behavioral norms. To improve the expressiveness of a robot, we focus this work on the visual non-verbal expressive capabilities. Our robot has been equipped with two eyes, two cheeks, a mouth, and a heart (some of them allowing expressive modes non existent in humans). Each one of these parts do the robot expressing different emotions or states, or even communicating in a non-verbal fashion with users.
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