The scientific community has witnessed growing concern about the high rate of false positives and unreliable results within the psychological literature, but the harmful impact of false negatives has been largely ignored. False negatives are particularly concerning in research areas where demonstrating the absence of an effect is crucial, such as studies of unconscious or implicit processing. Research on implicit processes seeks evidence of above-chance performance on some implicit behavioral measure at the same time as chance-level performance (that is, a null result) on an explicit measure of awareness. A systematic review of 73 studies of contextual cuing, a popular implicit learning paradigm, involving 181 statistical analyses of awareness tests, reveals how underpowered studies can lead to failure to reject a false null hypothesis. Among the studies that reported sufficient information, the meta-analytic effect size across awareness tests was dz = 0.31 (95 % CI 0.24–0.37), showing that participants’ learning in these experiments was conscious. The unusually large number of positive results in this literature cannot be explained by selective publication. Instead, our analyses demonstrate that these tests are typically insensitive and underpowered to detect medium to small, but true, effects in awareness tests. These findings challenge a widespread and theoretically important claim about the extent of unconscious human cognition.
Decision-making in noisy and changing environments requires a fine balance between exploiting knowledge about good courses of action and exploring the environment in order to improve upon this knowledge. We present an experiment on a restless bandit task in which participants made repeated choices between options for which the average rewards changed over time. Comparing a number of computational models of participants' behaviour in this task, we find evidence that a substantial number of them balanced exploration and exploitation by considering the probability that an option offers the maximum reward out of all the available options.
a b s t r a c tDecisions in everyday life are commonly made using a combination of descriptive and experiential information, and these two sources of information frequently contradict each other. However, decisionmaking research has mostly focused on description-only or experience-only tasks. Three experiments show that individuals exposed to description and experience simultaneously are influenced by both, particularly in situations in which descriptions are in conflict with experience. We examined cognitive models of how people integrate their experience with descriptions of choice outcomes, with different weights given to each source of information. Experience was the dominant source of information, but descriptions were taken into consideration, albeit at a discounted level, even after many trials. Models that included the descriptive information fitted the human data more accurately than models that did not. Wider implications for understanding how these two commonly available sources of information are combined for daily decision-making are discussed.
We introduce the contextual multi-armed bandit task as a framework to investigate learning and decision making in uncertain environments. In this novel paradigm, participants repeatedly choose between multiple options in order to maximise their rewards. The options are described by a number of contextual features which are predictive of the rewards through initially unknown functions. From their experience with choosing options and observing the consequences of their decisions, participants can learn about the functional relation between contexts and rewards and improve their decision strategy over time. In three experiments, we explore participants' behaviour in such learning environments. We predict participants' behaviour by context-blind (mean-tracking, Kalman filter) and contextual (Gaussian process and linear regression) learning approaches combined with different choice strategies. Participants are mostly able to learn about the context-reward functions and their behaviour is best described by a Gaussian process learning strategy which generalizes previous experience to similar instances. In a relatively simple task with binary features, they seem to combine this learning with a "probability of improvement" decision strategy which focuses on alternatives that are expected to lead to an improvement upon a current favourite option. In a task with continuous features that are linearly related to the rewards, participants seem to more explicitly balance exploration and exploitation. Finally, in a difficult learning environment where the relation between features and rewards is non-linear, some participants are again well-described by a Gaussian process learning strategy, whereas others revert to context-blind strategies.
Decisions-makers often have access to a combination of descriptive and experiential information, but limited research so far has explored decisions made using both. Three experiments explore the relationship between task complexity and the influence of descriptions. We show that in simple experiencebased decision-making tasks, providing congruent descriptions has little influence on task performance in comparison to experience alone without descriptions, since learning via experience is relatively easy. In more complex tasks, which are slower and more demanding to learn experientially, descriptions have stronger influence and help participants identify their preferred choices. However, when the task gets too complex to be concisely described, the influence of descriptions is reduced hence showing a non-monotonic pattern of influence of descriptions according to task complexity. We also propose a cognitive model that incorporates descriptive information into the traditional reinforcement learning framework, with the impact of descriptions moderated by task complexity. This model fits the observed behavior better than previous models and replicates the observed non-monotonic relationship between impact of descriptions and task complexity. This research has implications for the development of effective warning labels that rely on simple descriptive information to trigger safer behavior in complex environments.
We introduce the contextual multi-armed bandit task as a framework to investigate learning and decision making in uncertain environments. In this novel paradigm, participants repeatedly choose between multiple options in order to maximise their rewards. The options are described by a number of contextual features which are predictive of the rewards through initially unknown functions. From their experience with choosing options and observing the consequences of their decisions, participants can learn about the functional relation between contexts and rewards and improve their decision strategy over time. In three experiments, we explore participants' behaviour in such learning environments. We predict participants' behaviour by context-blind (mean-tracking, Kalman filter) and contextual (Gaussian process and linear regression) learning approaches combined with different choice strategies. Participants are mostly able to learn about the context-reward functions and their behaviour is best described by a Gaussian process learning strategy which generalizes previous experience to similar instances. In a relatively simple task with binary features, they seem to combine this learning with a "probability of improvement" decision strategy which focuses on alternatives that are expected to lead to an improvement upon a current favourite option. In a task with continuous features that are linearly related to the rewards, participants seem to more explicitly balance exploration and exploitation. Finally, in a difficult learning environment where the relation between features and rewards is non-linear, some participants are again well-described by a Gaussian process learning strategy, whereas others revert to context-blind strategies.
Global climate change is increasing the frequency and intensity of extreme weather events such as heatwaves, droughts, and flooding. This is the primary way many individuals experience climate change, which has led researchers to investigate the influence of personal experience on climate change concern and action. However, existing evidence is still limited and in some cases contradictory. At the same time, behavioral decision research has highlighted the importance of pre-existing values and beliefs in shaping how individuals experience changes in environmental conditions. This is in line with theories of motivated reasoning, which suggest that people interpret and process information in a biased manner to maintain their prior beliefs. Yet, the evidence for directional motivated reasoning in the context of climate change beliefs has recently been questioned. In the current paper, we critically review the literature on the interrelationships between personal experience of local weather anomalies, extreme weather events and climate change beliefs. Overall, our review shows that there is some evidence that local warming can generate climate change concern, but the capacity for personal experience to promote action may rely upon the experience first being attributed to climate change. Rare extreme weather events will likely have limited impact on judgments and decisions unless they have occurred recently. However, even recent events may have limited impact among individuals who hold strong pre-existing beliefs rejecting the reality of climate change. We identify limitations of existing research and suggest directions for future work.
Recent experimental evidence in experiencebased decision-making suggests that people are more risk seeking in the gains domain relative to the losses domain. This critical result is at odds with the standard reflection effect observed in description-based choice and explained by Prospect Theory. The so-called reversed-reflection effect has been predicated on the extreme-outcome rule, which suggests that memory biases affect risky choice from experience. To test the general plausibility of the rule, we conducted two experiments examining how the magnitude of prospective outcomes impacts risk preferences. We found that while the reversed-reflection effect was present with small-magnitude payoffs, using payoffs of larger magnitude brought participants' behavior back in line with the standard reflection effect. Our results suggest that risk preferences in experience-based decision-making are not only affected by the relative extremeness but also by the absolute extremeness of past events.
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