In this paper, we propose a first efficient on-the-fly algorithm for solving games based on timed game automata with respect to reachability and safety properties 1. The algorithm we propose is a symbolic extension of the on-the-fly algorithm suggested by Liu & Smolka [15] for linear-time model-checking of finite-state systems. Being on-the-fly, the symbolic algorithm may terminate long before having explored the entire state-space. Also the individual steps of the algorithm are carried out efficiently by the use of so-called zones as the underlying data structure. Various optimizations of the basic symbolic algorithm are proposed as well as methods for obtaining time-optimal winning strategies (for reachability games). Extensive evaluation of an experimental implementation of the algorithm yields very encouraging performance results. 1 Though timed games for long have been known to be decidable there has until now been a lack of efficient and truly on-the-fly algorithms for their analysis.
Abstract. In 2005 we proposed the first efficient on-the-fly algorithm for solving games based on timed game automata with respect to reachability and safety properties. The first prototype presented at that time has now matured to a fully integrated tool with dramatic improvements both in terms of performance and the availability of the extended input language of Uppaal-4.0. The new tool can output strategies or let the user play against them both from the command line and from the graphical simulator that was completely re-designed.
We provide a subclass of parametric timed automata (PTA) that we can actually and efficiently analyze, and we argue that it retains most of the practical usefulness of PTA for the modeling of real-time systems. The currently most useful known subclass of PTA, L/U automata, has a strong syntactical restriction for practical purposes, and we show that the associated theoretical results are mixed. We therefore advocate for a different restriction scheme: since in classical timed automata, real-valued clocks are always compared to integers for all practical purposes, we also search for parameter values as bounded integers. We show that the problem of the existence of parameter values such that some TCTL property is satisfied is PSPACE-complete. In such a setting, we can of course synthesize all the values of parameters and we give symbolic algorithms, for reachability and unavoidability properties, to do it efficiently, i.e., without an explicit enumeration. This also has the practical advantage of giving the result as symbolic constraints between the parameters. We finally report on a few experimental results to illustrate the practical usefulness of our approach.
In this paper, we present the features of Romeo, a Time Petri Net (TPN) analyzer. The tool Romeo allows state space computation of TPN and on-the-fly model-checking of reachability properties. It performs translations from TPNs to Timed Automata (TAs) that preserve the behavioural semantics (timed bisimilarity) of the TPNs. Besides, our tool also deals with an extension of Time Petri Nets (Scheduling-TPNs) for which the valuations of transitions may be stopped and resumed, thus allowing the modeling preemption.
Several extensions of Time Petri nets (TPNs) have been proposed for modeling suspension and resumption of actions in timed systems. We first introduce a simple class of TPNs extended with stopwatches (SwTPNs), and present a semialgorithm for building exact representations of the behavior of SwTPNs, based on the known state class method for Time Petri nets. Then, we prove that state reachability in SwTPNs and all similar models is undecidable, even when bounded, which solves an open problem. Finally, we discuss overapproximation methods yielding finite abstractions of their behavior for a subclass of bounded SwTPNs, and propose a new one based on a quantization of the polyhedra representing temporal information. By adjusting a parameter, the exact behavior can be approximated as closely as desired. The methods have been implemented, experiments are reported.
In this paper, we propose a method for building the state class graph of a bounded time Petri net (TPN) as a timed automaton (TA), which we call the state class timed automaton. We consider bounded TPN, whose underlying net is not necessarily bounded. We prove that our translation preserves the behavioral semantics of the TPN (the initial TPN and the obtained TA are proved timedbisimilar). It allows us to check real-time properties on TPN by using the state class TA. This can be done efficiently thanks to a reduction of the number of clocks. We have implemented the method, and give some experimental results illustrating the efficiency of the translation algorithm in terms of number of clocks. Using the state class TA, we also give a framework for expressing and efficiently verifying TCTL properties on the initial TPN.
In this paper we study the model of Time Petri Nets (TPNs) where a time interval is associated with the firing of a transition, but we extend it by considering general intervals rather than closed ones. A key feature of timed models is the memory policy, i.e. which timing informations are kept when a transition is fired. The original model selects an intermediate semantics where the transitions disabled after consuming the tokens, as well as the firing transition, are reinitialised. However this semantics is not appropriate for some applications. So we consider here two alternative semantics: the atomic and the persistent atomic ones. First we present relevant patterns of discrete event systems which show the interest of these semantics. Then we compare the expressiveness of the three semantics w.r.t. the weak time bisimilarity establishing inclusion results in the general case. Furthermore we show that some inclusions are strict with unrestricted intervals even when nets are bounded. Then we focus on bounded TPNs with upper-closed intervals and we prove that the semantics are equivalent. Finally taking into account both the practical and the theoretical issues, we conclude that persistent atomic semantics should be preferred.
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