Mental imagery has been proposed to contribute to a variety of high-level cognitive functions, including memory encoding and retrieval, navigation, spatial planning, and even social communication and language comprehension. However, it is debated whether mental imagery relies on the same sensory representations as perception, and if so, what functional consequences such an overlap might have on perception itself. We report novel evidence that single instances of imagery can have a pronounced facilitatory influence on subsequent conscious perception. Either seeing or imagining a specific pattern could strongly bias which of two competing stimuli reach awareness during binocular rivalry. Effects of imagery and perception were location and orientation specific, accumulated in strength over time, and survived an intervening visual task lasting several seconds prior to presentation of the rivalry display. Interestingly, effects of imagery differed from those of feature-based attention. The results demonstrate that imagery, in the absence of any incoming visual signals, leads to the formation of a short-term sensory trace that can bias future perception, suggesting a means by which high-level processes that support imagination and memory retrieval may shape low-level sensory representations.
The term 'visual adaptation' describes the processes by which the visual system alters its operating properties in response to changes in the environment. These continual adjustments in sensory processing are diagnostic as to the computational principles underlying the neural coding of information and can have profound consequences for our perceptual experience. New physiological and psychophysical data, along with emerging statistical and computational models, make this an opportune time to bring together experimental and theoretical perspectives. Here, we discuss functional ideas about adaptation in the light of recent data and identify exciting directions for future research.
The question of how our brains and those of other animals code sensory information is of fundamental importance to neuroscience research. Visual illusions o¡er valuable insight into the mechanisms of perceptual coding. One such illusion, the tilt after-e¡ect (TAE), has been studied extensively since the 1930s, yet a full explanation of the e¡ect has remained elusive. Here, we put forward an explanation of the TAE in terms of a functional role for adaptation in the visual cortex. The proposed model accounts not only for the phenomenology of the TAE, but also for spatial interactions in perceived tilt and the e¡ects of adaptation on the perception of direction of motion and colour. We discuss the implications of the model for understanding the e¡ects of adaptation and surround stimulation on the response properties of cortical neurons.
Humans have an impressive ability to discriminate between faces despite their similarity as visual patterns. This expertise relies on configural coding of spatial relations between face features and/or holistic coding of overall facial structure. These expert face-coding mechanisms appear to be engaged most effectively by upright faces, with inverted faces engaging primarily feature-coding mechanisms. We show that opposite figural aftereffects can be induced simultaneously for upright and inverted faces, demonstrating that distinct neural populations code upright and inverted faces. This result also suggests that expert (upright) face-coding mechanisms can be selectively adapted. These aftereffects occur for judgments of face normality and face gender and are robust to changes in face size, ruling out adaptation of low-level, retinotopically organized coding mechanisms. Our results suggest a resolution of a paradox in the face recognition literature. Neuroimaging studies have found surprisingly little orientation selectivity in the fusiform face area (FFA) despite evidence that this region plays a role in expert face coding and that expert face-coding mechanisms are selectively engaged by upright faces. Our results, demonstrating orientation-contingent adaptation of face-coding mechanisms, suggest that the FFA's apparent lack of orientation selectivity may be an artifact of averaging across distinct populations within the FFA that respond to upright and inverted faces.
Average faces are attractive, but what is average depends on experience. We examined the effect of brief exposure to consistent facial distortions on what looks normal (average) and what looks attractive. Adaptation to a consistent distortion shifted what looked most normal, and what looked most attractive, toward that distortion. These normality and attractiveness aftereffects occurred when the adapting and test faces differed in orientation by 90 degrees (+45 degrees vs. -45 degrees ), suggesting adaptation of high-level neurons whose coding is not strictly retino- topic. Our results suggest that perceptual adaptation can rapidly recalibrate people's preferences to fit the faces they see. The results also suggest that average faces are attractive because of their central location in a distribution of faces (i.e., prototypicality), rather than because of any intrinsic appeal of particular physical characteristics. Recalibration of preferences may have important consequences, given the powerful effects of perceived attractiveness on person perception, mate choice, social interactions, and social outcomes for individuals.
To date, there is no functional account of the visual perception of gaze in humans. Previous work has demonstrated that left gaze and right gaze are represented by separate mechanisms. However, these data are consistent with either a multichannel system comprising separate channels for distinct gaze directions (e.g., left, direct, and right) or an opponent-coding system in which all gaze directions are coded by just 2 pools of cells, one coding left gaze and the other right, with direct gaze represented as a neutral point reflecting equal activation of both left and right pools. In 2 experiments, the authors used adaptation procedures to investigate which of these models provides the optimal account. Both experiments supported multichannel coding. Previous research has shown that facial identity is coded by an opponent-coding system; hence, these results also demonstrate that gaze is coded by a different representational system to facial identity.
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