ABSTRACT:Speaking about modelling the Cultural Heritage, nowadays it is no longer enough to build the mute model of a monument, but it has to contain plenty of information inside it, especially when we refer to existing construction. For this reason, the aim of the research is to insert an historical building inside a BIM process, proposing in this way a working method that can build a reality based model and preserve the unicity of the elements. The question is: "What is the more useful mean in term of survey data management, level of detail, information and time savings?" To test the potentialities and the limits of this process we employed the most used software in the international market, taking as example some composed elements, made by regular and complex, but also modular parts. Once a final model is obtained, it is necessary to provide a test phase on the interoperability between the used software modules, in order to give a general picture of the state of art and to contribute to further studies on this subject.
<p><strong>Abstract.</strong> The techniques and methods to capture and represent in a three-dimensional digital space the shape of objects belonging to Cultural Heritage have become more widespread, regarding both the economic and practical accessibility of technologies and equipment. At the same time, systems and tools have developed to integrate different 3D survey techniques that allow to achievement a complete acquisition of the tangible assets, considering the purposes of the survey, the required accuracy and the representation scale.</p><p>The product of an integrated (image-based and range-base acquisition) and multi-scale (architectural and landscape scale) digital survey is a metric 3D reconstruction, potentially suitable for a broader ‘use’ and ‘user’ and not only for visualisation and documentation. According to this vision, the 3D model becomes a container of information, which include different type of data depending on the users and the aim of the work. The final result of this process can be the valorisation of the Cultural Heritage and its environment, through the access from experts and non-experts users. The aim of the article is showing the entire pipeline for 3D measurement, survey data acquisition, modelling, and representation of tangible assets and the related layers of information, as “best practice” to improve the Cultural Heritage knowledge, fruition, and sharing.</p>
Nowadays, when people speak about BIM software, they refer to new constructions, made by regular elements and standard parameters. The question is: what happens when you, instead of a new building, consider an ancient or existing one? To answer this question, we have evaluated the possibility of using the BIM process effectively for the conservation and proclamation of Cultural Heritage. The target is to test the BIM programs, satisfying the requirements of new buildings, and see if they can also be successfully used in complex situations, like the ones linked to the Cultural Heritage field, where you have to consider the unicity of the architectural elements, the constructive systems and materials (those are not standardized as the new ones), the degradation of the structures and the environmental conditions. In particular, the research examines the case study of the archaeological area of the Sanctuary of Diana in Nemi (Rome), which is an important example in the National Heritage. The final product consists of a parametric model, where you can find, embedded in a database, all the information about the elements and the management of conservation projects. Highlighting positive aspects and existing limits we want to contribute to further studies on the subject, leading to a mandatory implementation and use of this software, even in relation to future European legislative framework.
ABSTRACT:Nowadays, the adoption of BIM processes in the AEC (Architecture, Engineering and Construction) industry means to be oriented towards synergistic workflows, based on informative instruments capable of realizing the virtual model of the building. The target of this article is to speak about the interoperability matter, approaching the subject through a theoretical part and also a practice example, in order to show how these notions are applicable in real situations. In particular, the case study analysed belongs to the Cultural Heritage field, where it is possible to find some difficulties -both in the modelling and sharing phases -due to the complexity of shapes and elements. Focusing on the interoperability between different software, the questions are: What and how many kind of information can I share? Given that this process leads also to a standardization of the modelled parts, is there the possibility of an accuracy loss?
ABSTRACT:In the recent years, mature technologies for producing high quality virtual 3D replicas of Cultural Heritage (CH) artefacts has grown thanks to the progress of Information Technologies (IT) tools. These methods are an efficient way to present digital models that can be used with several scopes: heritage managing, support to conservation, virtual restoration, reconstruction and colouring, art cataloguing and visual communication. The work presented is an emblematic case of study oriented to the preventive conservation through monitoring activities, using different acquisition methods and instruments. It was developed inside a project founded by Lombardy Region, Italy, called "Smart Culture", which was aimed to realise a platform that gave the users the possibility to easily access to the CH artefacts, using as an example a very famous statue. The final product is a 3D reality-based model that contains a lot of information inside it, and that can be consulted through a common web browser. In the end, it was possible to define the general strategies oriented to the maintenance and the valorisation of CH artefacts, which, in this specific case, must consider the integration of different techniques and competencies, to obtain a complete, accurate and continuative monitoring of the statue.
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