Automatic mesh generation and adaptive reÿnement methods for complex three-dimensional domains have proven to be very successful tools for the e cient solution of complex applications problems. These methods can, however, produce poorly shaped elements that cause the numerical solution to be less accurate and more di cult to compute. Fortunately, the shape of the elements can be improved through several mechanisms, including face-and edge-swapping techniques, which change local connectivity, and optimization-based mesh smoothing methods, which adjust mesh point location. We consider several criteria for each of these two methods and compare the quality of several meshes obtained by using di erent combinations of swapping and smoothing. Computational experiments show that swapping is critical to the improvement of general mesh quality and that optimization-based smoothing is highly e ective in eliminating very small and very large angles. High-quality meshes are obtained in a computationally e cient manner by using optimization-based smoothing to improve only the worst elements and a smart variant of Laplacian smoothing on the remaining elements. Based on our experiments, we o er several recommendations for the improvement of tetrahedral meshes. ?
-This work presents a three-dimensional finite-element algorithm, based on the phase-field model, for computing interfacial flows of Newtonian and complex fluids. A 3D adaptive meshing scheme produces fine grid covering the interface and coarse mesh in the bulk. It is key to accurate resolution of the interface at manageable computational costs.The coupled Navier-Stokes and Cahn-Hilliard equations, plus the constitutive equation for non-Newtonian fluids, are solved using second-order implicit time stepping. Within each time step, Newton iteration is used to handle the nonlinearity, and the linear algebraic system is solved by preconditioned Krylov methods. The phase-field model, with a physically diffuse interface, affords the method several advantages in computing interfacial dynamics.One is the ease in simulating topological changes such as interfacial rupture and coalescence.Another is the capability of computing contact line motion without invoking ad hoc slip conditions. As validation of the 3D numerical scheme, we have computed drop deformation in an elongational flow, relaxation of a deformed drop to the spherical shape, and drop spreading on a partially wetting substrate. The results are compared with numerical and experimental results in the literature as well as our own axisymmetric computations where appropriate. Excellent agreement is achieved provided that the 3D interface is adequately resolved by using a sufficiently thin diffuse interface and refined grid. Since our model involves several coupled partial differential equations and we use a fully implicit scheme, the matrix inversion requires a large memory. This puts a limit on the scale of problems that can be simulated in 3D, especially for viscoelastic fluids.
SUMMARYA new unstructured mesh coarsening algorithm has been developed for use in conjunction with multilevel methods. The algorithm preserves geometrical and topological features of the domain, and retains a maximal independent set of interior vertices to produce good coarse mesh quality. In anisotropic meshes, vertex selection is designed to retain the structure of the anisotropic mesh while reducing cell aspect ratio. Vertices are removed incrementally by contracting edges to zero length. Each vertex is removed by contracting the edge that maximizes the minimum sine of the dihedral angles of cells a ected by the edge contraction. Rarely, a vertex slated for removal from the mesh cannot be removed; the success rate for vertex removal is typically 99.9% or more.For two-dimensional meshes, both isotropic and anisotropic, the new approach is an unqualiÿed success, removing all rejected vertices and producing output meshes of high quality; mesh quality degrades only when most vertices lie on the boundary. Three-dimensional isotropic meshes are also coarsened successfully, provided that there is no di culty distinguishing corners in the geometry from coarselyresolved curved surfaces; sophisticated discrete computational geometry techniques appear necessary to make that distinction. Three-dimensional anisotropic cases are still problematic because of tight constraints on legal mesh connectivity. More work is required to either improve edge contraction choices or to develop an alternative strategy for mesh coarsening for three-dimensional anisotropic meshes.
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