Abstract-Most tactile displays currently built rely on pin-based arrays. However, this kind of tactile device is not always appropriate when we need to give the illusion of finely textured surfaces. In this paper, we describe the squeeze film effect between a plate and a finger, and we use this effect to design an ultrasonic tactile plate. The plate is actuated by piezoelectric ceramics. Ultrasonic vibrations are thus produced and are capable of generating the squeeze film effect. This enables us to simulate variable friction on the surface of the plate. In order to identify the squeeze film phenomenon, this study considers the case where a finger, with a planar bottom surface and with epidermal ridges, is placed on a rapidly vibrating plate. The overpressure is calculated and the result enables us to assess the relative coefficient of friction as a function of the vibration amplitude of the plate. Based on this principle, and using both analytic and FE method studies, and given ergonomic and stimulation (squeeze film) requirements, we show that it is possible to design a tactile plate which is capable of giving programmable tactile sensations. We conclude by comparing the results obtained from our simulations with experimental results.
Ultrasonic vibration is employed to modify the friction of a finger pad in way that induces haptic sensations. A combination of intermittent contact and squeeze film levitation has been previously proposed as the most probable mechanism. In this paper, in order to understand the underlying principles that govern friction modulation by intermittent contact, numerical models based on finite element (FE) analysis and also a spring-Coulombic slider are developed. The physical input parameters for the FE model are optimized by measuring the contact phase shift between a finger pad and a vibrating plate. The spring-slider model assists in the interpretation of the FE model and leads to the identification of a dimensionless group that allows the calculated coefficient of friction to be approximately superimposed onto an exponential function of the dimensionless group. Thus, it is possible to rationalize the computed relative reduction in friction being (i) dependent on the vibrational amplitude, frequency, and the intrinsic coefficient of friction of the device, and the reciprocal of the exploration velocity, and (ii) independent of the applied normal force, and the shear and extensional elastic moduli of the finger skin provided that intermittent contact is sufficiently well developed. Experimental validation of the modelling using real and artificial fingertips will be reported in part 2 of this work, which supports the current modelling.
International audienceElectrostatic attraction may be used to modulate the apparent friction coefficient between two surfaces. Applied to the human finger and a polarized interface, the principle can modify the user perception of the interface surface. In this paper, the different steps towards the modeling of the electrovibration phenomenon are developed. An investigation on the current modeling will be carried out, with a focus on the temporal evolution and frequency dependence of the stimulus. Thus, an improvement of the modeling will be proposed to take into account this major effect, and then, it will be checked with an experimental setup and compared with literature results. The last few years have seen an increasing interest for haptic stimulation and simulation. Different technologies are available to provide a tactile feedback to a user by modifying his perception of a surface. In particular, it is possible to control the friction between a surface and a finger thanks to squeeze film effect or to electrovibra-tion. This study is focused on the electrovibration effect: the modulation of the perceived friction coefficient due to the induced electrostatic force between a finger and a high voltage supplied plate [1]. The effect is known since the mid fifties [2], but the interest has raised only recently. Firstly, spatial division of electrode was developed to provide precise and complex stimulus pattern of conductive pads, but this solution suffered from its complexity and turned out difficult to apply [5]. Recently, electrovi-bration took advantage of technological improvements of fingertip's position sensor based on optical or resistive solutions. The possibility to track precisely the position of the finger leads to fine gratings simulation thanks to spatial-stimulus relation. With spatio-temporal transformation, the stimulator itself becomes easier to manufacture and it becomes possible to produce tactile feedback on transparent surfaces [1] or merge it with another tactile stimulation technique [3]. If the efficiency of the process to provide successful tactile feedback is clear, the physical modeling of the phenomenon involving the finger is not yet satisfactory. Th
When we touch an object or explore a texture, frictional strains are induced by the tactile interactions with the surface of the object. Little is known about how these interactions are perceived, although it becomes crucial for the nascent industry of interactive displays with haptic feedback (e.g. smartphones and tablets) where tactile feedback based on friction modulation is particularly relevant. To investigate the human perception of frictional strains, we mounted a high-fidelity friction modulating ultrasonic device on a robotic platform performing controlled rubbing of the fingertip and asked participants to detect induced decreases of friction during a forced-choice task. The ability to perceive the changes in friction was found to follow Weber's Law of just noticeable differences, as it consistently depended on the ratio between the reduction in tangential force and the pre-stimulation tangential force. The Weber fraction was 0.11 in all conditions demonstrating a very high sensitivity to transient changes in friction. Humid fingers experienced less friction reduction than drier ones for the same intensity of ultrasonic vibration but the Weber fraction for detecting changes in friction was not influenced by the humidity of the skin.
International audienceUltrasonic vibrations of a plate can modify the perception of the friction between a surface and a sliding finger. This principle, coupled with modern position sensing techniques, is able to reproduce textured materials. In this paper , an open loop control through model inversion of the friction force between the finger and the plate is presented. The device incorporating the control system is described, and two different reproduction strategies are formalized to address the reproduction of objects and textures. In the end, a psychophysical experiment evaluating the two control strategies is described
In part 1 of the current study of haptic displays, a finite element (FE) model of a finger exploring a plate vibrating out-of-plane at ultrasonic frequencies was developed as well as a spring-frictional slider model. It was concluded that the reduction in friction induced by the vibrations could be ascribed to ratchet mechanism as a result of intermittent contact. The relative reduction in friction calculated using the FE model could be superimposed onto an exponential function of a dimensionless group defined from relevant parameters. The current paper presents measurements of the reduction in friction, involving real and artificial fingertips, as a function of the vibrational amplitude and frequency, the applied normal force and the exploration velocity. The results are reasonably similar to the calculated FE values and also could be superimposed using the exponential function provided that the intermittent contact was sufficiently well developed, which for the frequencies examined correspond to a minimum vibrational amplitude of ∼ 1 µm P-P. It was observed that the reduction in friction depends on the exploration velocity and is independent of the applied normal force and ambient air pressure, which is not consistent with the squeeze film mechanism. However, the modelling did not incorporate the influence of air and the effect of ambient pressure was measured under a limited range of conditions, Thus squeeze film levitation may be synergistic with the mechanical interaction.
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