There is a fine timber moulded cornice in a front room of the building that was once the House of Industry at Gressenhall, Norfolk, while along the eastern wing of the building one can still see the architectural features of an elegant open arcade. Why were such features included on a structure built to keep the poor at work, where residents spent their days making sacks, spinning, and working in the farm fields that surrounded the institution? Creating a digital 3D model of the 1777 House of Industry has allowed us to peel back the historical residue of the post-1834 Poor Law Union workhouse and re-engage the building's architectural features in their original context. The resulting building's peculiarly elegant characteristics reflect the emerging ambitions and defensiveness characteristic of the newly constituted ‘guardians of the poor’ who constructed it, while its permeable walls indicate considerably lower barriers between the workhouse and the outside world than is generally thought. By applying an innovative, digital humanities methodology to a significant social history topic, this article argues that virtual modelling and traditional archival research can together shape a new approach to the history of the Old Poor Law's institutions for the poor.
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