Ethical decision-making is difficult, certainly for robots let alone humans. If a robot's ethical decisionmaking process is going to be designed based on some approximation of how humans operate, then the assumption is that a good model of how humans make an ethical choice is readily available. Yet no single ethical framework seems sufficient to capture the diversity of human ethical decision making. Our work seeks to develop the computational underpinnings that will allow a robot to use multiple ethical frameworks that guide it towards doing the right thing. As a step towards this goal, we have collected data investigating how regular adults and ethics experts approach ethical decisions related to the use of deception in a healthcare and game playing scenario. The decisions made by the former group is intended to represent an approximation of a folk morality approach to these dilemmas. On the other hand, experts were asked to judge what decision would result if a person was using one of several different types of ethical frameworks. The resulting data may reveal which features of the pill sorting and game playing scenarios contribute to similarities and differences between expert and non-expert responses. This type of approach to programming a robot may one day be able to rely on specific features of an interaction to determine which ethical framework to use in the robot's decision making.
As robots are becoming more intelligent and more commonly used, it is critical for robots to behave ethically in human-robot interactions. However, there is a lack of agreement on a correct moral theory to guide human behavior, let alone robots. This paper introduces a robotic architecture that leverages cases drawn from different ethical frameworks to guide the ethical decision-making process and select the appropriate robotic action based on the specific situation. We also present an architecture implementation design used on a pill sorting task for older adults, where the robot needs to decide if it is appropriate to provide false encouragement so that the adults continue to be engaged in the training task.
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