We introduce a framework that abstracts Reinforcement Learning (RL) as a sequence modeling problem. This allows us to draw upon the simplicity and scalability of the Transformer architecture, and associated advances in language modeling such as GPT-x and BERT. In particular, we present Decision Transformer, an architecture that casts the problem of RL as conditional sequence modeling. Unlike prior approaches to RL that fit value functions or compute policy gradients, Decision Transformer simply outputs the optimal actions by leveraging a causally masked Transformer. By conditioning an autoregressive model on the desired return (reward), past states, and actions, our Decision Transformer model can generate future actions that achieve the desired return. Despite its simplicity, Decision Transformer matches or exceeds the performance of state-of-the-art model-free offline RL baselines on Atari, OpenAI Gym, and Key-to-Door tasks.
A key challenge in complex visuomotor control is learning abstract representations that are effective for specifying goals, planning, and generalization. To this end, we introduce universal planning networks (UPN). UPNs embed differentiable planning within a goal-directed policy. This planning computation unrolls a forward model in a latent space and infers an optimal action plan through gradient descent trajectory optimization. The plan-by-gradient-descent process and its underlying representations are learned end-to-end to directly optimize a supervised imitation learning objective. We find that the representations learned are not only effective for goal-directed visual imitation via gradient-based trajectory optimization, but can also provide a metric for specifying goals using images. The learned representations can be leveraged to specify distance-based rewards to reach new target states for model-free reinforcement learning, resulting in substantially more effective learning when solving new tasks described via image-based goals. We were able to achieve successful transfer of visuomotor planning strategies across robots with significantly different morphologies and actuation capabilities.
We present BoTNet, a conceptually simple yet powerful backbone architecture that incorporates self-attention for multiple computer vision tasks including image classification, object detection and instance segmentation. By just replacing the spatial convolutions with global self-attention in the final three bottleneck blocks of a ResNet and no other changes, our approach improves upon the baselines significantly on instance segmentation and object detection while also reducing the parameters, with minimal overhead in latency. Through the design of BoTNet, we also point out how ResNet bottleneck blocks with self-attention can be viewed as Transformer blocks. Without any bells and whistles, BoTNet achieves 44.4% Mask AP and 49.7% Box AP on the COCO Instance Segmentation benchmark using the Mask R-CNN framework; surpassing the previous best published single model and single scale results of ResNeSt [72] evaluated on the COCO validation set. Finally, we present a simple adaptation of the BoTNet design for image classification, resulting in models that achieve a strong performance of 84.7% top-1 accuracy on the ImageNet benchmark while being up to 2.33x faster in "compute" 1 time than the popular EfficientNet models on TPU-v3 hardware. We hope our simple and effective approach will serve as a strong baseline for future research in self-attention models for vision. 2
Self-attention has the promise of improving computer vision systems due to parameter-independent scaling of receptive fields and content-dependent interactions, in contrast to parameter-dependent scaling and content-independent interactions of convolutions. Self-attention models have recently been shown to have encouraging improvements on accuracy-parameter trade-offs compared to baseline convolutional models such as ResNet-50. In this work, we aim to develop self-attention models that can outperform not just the canonical baseline models, but even the high-performing convolutional models. We propose two extensions to selfattention that, in conjunction with a more efficient implementation of self-attention, improve the speed, memory usage, and accuracy of these models. We leverage these improvements to develop a new self-attention model family, HaloNets, which reach state-of-the-art accuracies on the parameterlimited setting of the ImageNet classification benchmark. In preliminary transfer learning experiments, we find that HaloNet models outperform much larger models and have better inference performance. On harder tasks such as object detection and instance segmentation, our simple local self-attention and convolutional hybrids show improvements over very strong baselines. These results mark another step in demonstrating the efficacy of self-attention models on settings traditionally dominated by convolutional models.
Building instance segmentation models that are dataefficient and can handle rare object categories is an important challenge in computer vision. Leveraging data augmentations is a promising direction towards addressing this challenge. Here, we perform a systematic study of the Copy-Paste augmentation (e.g., [13,12]) for instance segmentation where we randomly paste objects onto an image. Prior studies on Copy-Paste relied on modeling the surrounding visual context for pasting the objects. However, we find that the simple mechanism of pasting objects randomly is good enough and can provide solid gains on top of strong baselines. Furthermore, we show Copy-Paste is additive with semi-supervised methods that leverage extra data through pseudo labeling (e.g. self-training). On COCO instance segmentation, we achieve 49.1 mask AP and 57.3 box AP, an improvement of +0.6 mask AP and +1.5 box AP over the previous state-of-the-art. We further demonstrate that Copy-Paste can lead to significant improvements on the LVIS benchmark. Our baseline model outperforms the LVIS 2020 Challenge winning entry by +3.6 mask AP on rare categories.
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