In the Internet of Things (IoT) domain, devices need a platform to transact seamlessly without a trusted intermediary. Although Distributed Ledger Technologies (DLTs) could provide such a platform, blockchains, such as Bitcoin, were not designed with IoT networks in mind, hence are often unsuitable for such applications: they offer poor transaction throughput and confirmation times, put stress on constrained computing and storage resources, and require high transaction fees. In this work, we consider a class of IoT-friendly DLTs based on directed acyclic graphs, rather than a blockchain, and with a reputation system in the place of Proof of Work (PoW). However, without PoW, implementation of these DLTs requires an access control algorithm to manage the rate at which nodes can add new transactions to the ledger. We model the access control problem and present an algorithm that is fair, efficient and secure. Our algorithm represents a new design paradigm for DLTs in which concepts from networking are applied to the DLT setting for the first time. For example, our algorithm uses distributed rate setting which is similar in nature to transmission control used in the Internet. However, our solution features novel adaptations to cope with the adversarial environment of DLTs in which no individual agent can be trusted. Our algorithm guarantees utilisation of resources, consistency, fairness, and resilience against attackers. All of this is achieved efficiently and with regard for the limitations of IoT devices. We perform extensive simulations to validate these claims.
In this paper, we describe an approach to guide drivers searching for a parking space (PS). The proposed system suggests a sequence of routes that drivers should traverse in order to maximise the expected likelihood of finding a PS and minimise the travel distance. This system is built on our recent architecture SPToken, which combines both Distributed Ledger Technology (DLT) and Reinforcement Learning (RL) to realise a system for the estimation of an unknown distribution without disturbing the environment. For this, we use a number of virtual tokens that are passed from vehicle to vehicle to enable a massively parallelised RL system that estimates the best route for a given origin-destination (OD) pair, using crowdsourced information from participant vehicles. Additionally, a moving window with reward memory mechanism is included to better cope with non-stationary environments. Simulation results are given to illustrate the efficacy of our system.
Low power consumption is important for static sensor nodes and handheld nodes where no power source other than a battery is available. This paper presents the results of an investigation into the power consumption performance of two contrasting ad hoc routing protocols from the IETF MANET working group, namely the proactive protocol OLSR and the reactive protocol DSR.A model of the communications stack, including the routing protocols and air interface is described. The power consumption performance of the routing protocols is compared across a range of simulated network scenarios. Power consumption scaling trends with increasing network size, density and user traffic are reported and hotspots arising from topological causes and/or characteristics of the routing protocols are identified.
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