Monitoring activities using video data is an important surveillance problem. A special scenario is to learn the pattern of normal activities and detect abnormal events from a very low resolution video where the moving objects are small enough to be modeled as point objects in a 2D plane. Instead of tracking each point separately, we propose to model an activity by the polygonal 'shape' of the configuration of these point masses at any time Ø, and its deformation over time. We learn the mean shape and the dynamics of the shape change using hand-picked location data (no observation noise) and define an abnormality detection statistic for the simple case of a test sequence with negligible observation noise. For the more practical case where observation (point locations) noise is large and cannot be ignored, we use a particle filter to estimate the probability distribution of the shape given the noisy observations upto the current time. Abnormality detection in this case is formulated as a change detection problem. We propose a detection strategy that can detect both 'drastic' and 'slow' abnormalities. Our framework can be directly applied for object location data obtained using any type of sensors -visible, radar, infra-red or acoustic.
Human gait and activity analysis from video is presently attracting a lot of attention in the computer vision community. In this paper, we analyze the role of two of the most important cues in human motion-shape and kinematics. We present an experimental framework whereby it is possible to evaluate the relative importance of these two cues in computer vision based recognition algorithms. In the process, we propose a new gait recognition algorithm by computing the distance between two sequences of shapes that lie on a spherical manifold. In our experiments, shape is represented using Kendall's definition of shape. Kinematics is represented using a Linear Dynamical system. We place particular emphasis on human gait. Our conclusions show that shape plays a role which is more significant than kinematics in current automated gait based human identification algorithms. As a natural extension we study the role of shape and kinematics in activity recognition. Our experiments indicate that we require models that contain both shape and kinematics in order to perform accurate activity classification. These conclusions also allow us to explain the relative performance of many existing methods in computer-based human activity modeling.
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