“…Shively, Peppler, & Wohlwend, 2014); mask-making, drama, animation, arts, digital filmmaking with child-produced props and artifacts (Honeyford & Boyd, 2015;Husbye & Vander Zanden, 2015;Wohlwend et al, 2013); stop-motion and cartoon animation (Mills, 2010;Simpson, Walsh, & Rowsell, 2013); toymaking and "toyhacking" (Wohlwend, Scott, Deliman, & Kargin, in press); costume-making, mask-making, and set construction (Doerr-Stevens et al, 2015;Kuby & Rucker, 2016); video editing and game development (Tekinbas, Gresalfi, Peppler, & Santo, 2014); coding/programing (Burke & Kafai, 2012); remixing (Honeyford & Boyd, 2015;Knobel & Lankshear, 2008); curation (Mihailidis & Cohen, 2013); and critical play (Campano et al, 2016;Comber, 2011;Doerr-Stevens et al, 2015). These are just a few examples to provide a glimpse of possibilities.…”