In the field of construction works planning, workspaces must be considered as limited resources, in the same way as labour crews and equipment. Being the work-related spatial information both contextual and affected by construction site's dynamics, a real-time management approach based on lean principles must be adopted. In this paper, a BIM-based serious game engine, framed within a high-level system architecture, is presented to enhance work progress management. The generation of a geometric model to perform look-ahead simulations for predicting spatial conflicts is showcased relatively to a retrofitted residential building.