2011
DOI: 10.1016/j.cviu.2011.02.007
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Wide-area augmented reality using camera tracking and mapping in multiple regions

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Cited by 45 publications
(15 citation statements)
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“…One exception to this has been the extension to PTAM developed by Castle et al [10] to permit several cameras to work in multiple maps, both separately or simultaneously. Here the approach to dealing with large-scale environments is to permit the user to decide what regions to map.…”
Section: Related Workmentioning
confidence: 99%
“…One exception to this has been the extension to PTAM developed by Castle et al [10] to permit several cameras to work in multiple maps, both separately or simultaneously. Here the approach to dealing with large-scale environments is to permit the user to decide what regions to map.…”
Section: Related Workmentioning
confidence: 99%
“…Before overlaying dynamic virtual content onto a real-world environment, it is necessary for an AR system to be able to sense its working environment and track a user's position relative to the recognized model or its surroundings such as 3 positioning variables (x, y, z) and 3 rotating variables (raw, pitch, roll). This is referred to as the AR tracking problem [1]. Over recent decades, researchers have developed several advanced vision-based pose-tracking algorithms to define 2D/3D relationships through images, which could be divided into three phases.…”
Section: Monitor-based Applicationsmentioning
confidence: 99%
“…After then, AR annotation has been frequently adopted in basketball, tennis, ice hockey, etc. [1,3,4].…”
Section: Monitor-based Applicationsmentioning
confidence: 99%
“…This module includes tracking thread and mapping thread, partially inspired from the framework of PTAM [8,9]. However, FAST corner based registration [10] is substituted by our ultra-low-weight registration algorithm [11].…”
Section: Real-time Fov Matchingmentioning
confidence: 99%