International Conference on the Foundations of Digital Games 2020
DOI: 10.1145/3402942.3402953
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Why Are We Like This?: The AI Architecture of a Co-Creative Storytelling Game

Abstract: We present Why Are We Like This? (WAWLT), a mixed-initiative, co-creative storytelling game in which two players develop a story transcript by selecting and editing actions to perform and narrativize in an ongoing simulation. In this paper, we lay out the major technical features of WAWLT 's AI architecture-including story sifting via Datalog queries, social simulation, action suggestions, and player-specified but system-understandable author goals-and discuss how these features work together to produce a play… Show more

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Cited by 30 publications
(14 citation statements)
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“…monitor data sources, collect data, define characters, develop the plot over time, visualize data, measure success, etc. (Al-Doulat et al, 2020;Dur, 2012;Kreminski et al, 2020;Thorne, 2020;Yang et al, 2019).…”
Section: Data Communicationmentioning
confidence: 99%
“…monitor data sources, collect data, define characters, develop the plot over time, visualize data, measure success, etc. (Al-Doulat et al, 2020;Dur, 2012;Kreminski et al, 2020;Thorne, 2020;Yang et al, 2019).…”
Section: Data Communicationmentioning
confidence: 99%
“…From previous research related to game design based on location and storytelling, game design that involves location and storytelling results in curiosity for players and gives players experience to feel in the form of memory, presence, and attention. Meanwhile, the game has its Storyworld, such as characters, projects, institutions, events, relationships, and impressions that become the in-game database (Kreminski et al, 2020). A game with locations and characters in it, which are translated into gami cation, forms the Storyworld in the form of space in the game, which becomes its database and information.…”
Section: Theoretical Framework Supporting Game Design Story Telling G...mentioning
confidence: 99%
“…Artificial intelligence has increasingly supported narrative in a range of contexts, reshaping and expanding how the age-old humanistic practice of telling stories takes hold [59,60,79]. While there is much exciting work in the realms of computational narrative intelligence [40] ranging from creative visual storytelling with robots [49,86,87] to emergent narrative with co-creative interactive storytelling characters [42,43,85], this work takes a step back from the technology itself to better understand the human creative process of storytelling resulting from a controlled elicitation process. In this paper, we set out to, first, examine human intelligence of storytelling without computationally modeling story generation just yet.…”
Section: Introductionmentioning
confidence: 99%