Abstract:Due to the increased development of digital technology, a new form of social and economic exchange in Virtual Reality (VR) has been created. The users can socially interact with each other through their avatars. Development of VR technology brings a host of legal questions surrounding both the intellectual property of the actual technology as well as unlawful activity within the VR space itself. The use of trademarks in VR is a very complex issue. Any use of trademarks in VR by third party does not constitute … Show more
Set email alert for when this publication receives citations?
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.