In the study, transportation-architecture-people-focused triple, urban transportation, design of transportation systems, pedestrian-oriented design and pedestrian walkable spaces will be emphasized. However, by analyzing the effects of pedestrian dynamics, transport systems aim to present a mechanism with an improved model that will define dynamics for the first time to explain the processes underlying design decisions. Four hundred and twelve healthy volunteers were selected from 18-65 years of age. First, threedimensional (3D) virtual city is designed to understand the experiences of the pedestrians. Later, it was provided to navigate the three-dimensional virtual glasses in the city where the broadcasts were designed. During this navigation, pedestrian dynamics were observed, and spaces where pedestrians cautioned were identified. Following this determination, the "attractive" locations will be shown on the macroscale, with the eye-tracking method, it has been in both virtual city navigation and analysis with eye-tracking technology, the cognitive activities of the broadcasts were tested with electroencephalogram (EEG). This approach will in general bridge an empirical and theoretical link between transport-architectural literature in understanding pedestrian movements/behaviors and combining architectural-pedestrian interactions with transport research. However, by analyzing the way-finding behavior, the study interprets its effects on the spatial area.