2019 IEEE Pacific Visualization Symposium (PacificVis) 2019
DOI: 10.1109/pacificvis.2019.00021
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Visual Analytics of Dynamic Interplay Between Behaviors in MMORPGs

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Cited by 3 publications
(3 citation statements)
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“…2) The social network of a small group is inclined to accommodate newcomers, mainly reflected in two aspects: a higher proportion of newcomers in the entire network; and the possibility for newcomers to slowly change or develop their social roles into more central positions. 3) Compared with the core group, the threshold for newcomers to be integrated into a small group is lower [36,37], e.g., through a mentor-apprentice relationship or fighting against game dungeons with existing members. Furthermore, because the network is developed from multiple small groups, newcomers are more likely to hold relatively central positions as the network develops [36].…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…2) The social network of a small group is inclined to accommodate newcomers, mainly reflected in two aspects: a higher proportion of newcomers in the entire network; and the possibility for newcomers to slowly change or develop their social roles into more central positions. 3) Compared with the core group, the threshold for newcomers to be integrated into a small group is lower [36,37], e.g., through a mentor-apprentice relationship or fighting against game dungeons with existing members. Furthermore, because the network is developed from multiple small groups, newcomers are more likely to hold relatively central positions as the network develops [36].…”
Section: Discussionmentioning
confidence: 99%
“…Ducheneaut et al [17] and Chen et al [13] used traditional metrics in social network analysis such as density and centrality to analyze the properties of player guilds in WoW. Lu et al [37] proposed BeXplorer to explore the dynamic interplay among multiple types of behaviors. Li et al [36] investigated the evolution of egocentric players and focused on the relationship between a player (ego) and his/her directly linked friends (alters).…”
Section: Social Network Analysis In Mmorpgsmentioning
confidence: 99%
“…Visual Analysis on Temporal Data. If we wish to visualize the time flow of a single type of attribute, a two-dimensional flow-based temporal data visualization, e.g., bar chart or line chart, is a widely accepted method (Krueger et al, 2016;Lu et al, 2019). In flow-based visualization, the X-axis is the time, and the Y-axis is the one-dimensional scalar value of the attribute, generally.…”
Section: Related Workmentioning
confidence: 99%