2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) 2019
DOI: 10.1109/vr.2019.8797721
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Virtual vs. Physical Navigation in VR: Study of Gaze and Body Segments Temporal Reorientation Behaviour

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Cited by 13 publications
(5 citation statements)
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“…Then, HMD characteristics, such as weight on the head and visual field limitation, forced the user to increase cervical movement amplitudes for visual exploration. It had for consequence to anticipate more the change of direction in IVR than in real with an adaptation of the head motion [ 38 ] and to amplify muscular and joints constraints. Visual field limitation may have forced users to secure changes in orientation during Turn-Around and Sit-Down phases and therefore reduced anticipation.…”
Section: Discussionmentioning
confidence: 99%
“…Then, HMD characteristics, such as weight on the head and visual field limitation, forced the user to increase cervical movement amplitudes for visual exploration. It had for consequence to anticipate more the change of direction in IVR than in real with an adaptation of the head motion [ 38 ] and to amplify muscular and joints constraints. Visual field limitation may have forced users to secure changes in orientation during Turn-Around and Sit-Down phases and therefore reduced anticipation.…”
Section: Discussionmentioning
confidence: 99%
“…Indeed, vision is fundamental in the control of locomotion and it was shown that gaze is directed towards the elements of the environment which maximize the level of information to navigate safely [34]. In a steering task, previous works demonstrated that gaze anticipates the change of direction of walking to collect information about the future direction of motion [5], and this is also true in VR [7]. The following section will present first the definitions and methods in relation to the measure of gaze activity and then the studies investigating gaze behaviour of a walker interacting with their environment.…”
Section: Multiple Interactionsmentioning
confidence: 98%
“…The use of eye data in these approaches assumes that the gaze position directly precedes the direction of human walking. Indeed, there is evidence supporting this notion [7,22,31,51]. However, since eye movements during walking also depend on task demands [50] a more complex processing procedure of gaze data could allow an even better prediction.…”
Section: Locomotor Predictionmentioning
confidence: 99%