2021
DOI: 10.1016/j.compeleceng.2021.107282
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Virtual reality vs traditional education: Is there any advantage in human neuroanatomy teaching?

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Cited by 21 publications
(25 citation statements)
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“…These results show that students have found the application to be helpful in their learning process, as represented by their opinion on the "Paint areas" and "Selection tool" functionalities (mean above 4.44). This is in line with previous works, which found that the usage of virtual reality significantly improves test grades [17], since it helps students to better understand the threedimensional structures of the human brain [18], also improving their satisfaction and decreasing their reluctance to learn neuroanatomy [14].…”
Section: Resultssupporting
confidence: 91%
See 1 more Smart Citation
“…These results show that students have found the application to be helpful in their learning process, as represented by their opinion on the "Paint areas" and "Selection tool" functionalities (mean above 4.44). This is in line with previous works, which found that the usage of virtual reality significantly improves test grades [17], since it helps students to better understand the threedimensional structures of the human brain [18], also improving their satisfaction and decreasing their reluctance to learn neuroanatomy [14].…”
Section: Resultssupporting
confidence: 91%
“…The benefits of the educational application of VR systems have been extensively studied before: Schloss et al [12] included audio to narrate information as part of guided VR neuroanatomy tours, and Stepan et al [13] used computed tomography and highlighted the ventricular system and cerebral vasculature to create a focused interactive model. Several different technologies have also been used to produce educational VR experiences, including the origin of the presented anatomical data (magnetic resonance [14], dissection [15]), the hardware which runs the applications (HTC Vive [16], Dextrobeam [17]), or the software which presents the simulation (virtual presentations [18], fully interactive applications [19]). All works however agree that allowing students to study anatomical models in an interactive virtual environment greatly improves their understanding of the matter.…”
Section: Related Workmentioning
confidence: 99%
“…ML has infiltrated many other sectors, including medical, pharmacy, law, business, finance, art, agriculture, photography, sports, education, media, military, and politics, due to the ability to make choices or predictions based on data. The wide spectrum of applications under HSD covers intelligent tutoring [115], virtual reality [124], medical diagnosis [125], automobile industry [126], robotics [127], and decision support [128].…”
Section: E Applicationmentioning
confidence: 99%
“…Цифровой формат обучения -это не только использование цифровых технологий для дистанционного (удаленного) обучения, сюда же относятся и различные цифровые тренажеры, шлемы и очки виртуальной реальности [18], игровые симуляции и т. д. Цифровой формат обучения это использование цифровых технологий с учетом их природы и возможностей для создания специфической среды обучения. Цифровые технологии создают условия, которые отличаются от традиционных в процессе обучения: возможность обучаться удаленно, повышение уровня учебной автономии и ответственности, утрата ценности «энциклопедического запоминания», усиление практической составляющей за счет симуляции профессиональной среды (например, виртуальные операционные для студентов медиков [19]) и т. д. Последние эксперименты хотя и демонстрируют с одной стороны чрезмерную когнитивную нагрузку студентов при использовании виртуальной реальности в процессе обучения [20], но с другой стороны демонстрируют более высокие учебные результаты [21]. Возникает необходимость в адекватном использовании преподавателями не только цифровых технологий, как средств обучения, но и пересмотра всей педагогической парадигмы.…”
Section: цифровой университет как формат обученияunclassified