2023
DOI: 10.3390/electronics12132832
|View full text |Cite
|
Sign up to set email alerts
|

Virtual Reality in Education: A Review of Learning Theories, Approaches and Methodologies for the Last Decade

Abstract: In the field of education, virtual reality (VR) offers learners an immersive and interactive learning experience, allowing them to comprehend challenging concepts and ideas more efficiently and effectively. VR technology has enabled educators to develop a wide range of learning experiences, from virtual field trips to complex simulations, that may be utilized to engage students and help them learn. Learning theories and approaches are essential for understanding how students learn and how to design effective l… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

2
38
0
2

Year Published

2023
2023
2024
2024

Publication Types

Select...
5
4
1

Relationship

0
10

Authors

Journals

citations
Cited by 86 publications
(42 citation statements)
references
References 54 publications
(64 reference statements)
2
38
0
2
Order By: Relevance
“…Integrating safety measures is crucial in classroom experiments in elementary education, especially in physics (Marougkas et al, 2023). By integrating safety protocols into experimental processes, educators can safeguard the welfare of students and reduce the likelihood of accidents or injuries (Savolainen, 2023).…”
Section: Artificial Intelligence Tools For Experiments Planningmentioning
confidence: 99%
“…Integrating safety measures is crucial in classroom experiments in elementary education, especially in physics (Marougkas et al, 2023). By integrating safety protocols into experimental processes, educators can safeguard the welfare of students and reduce the likelihood of accidents or injuries (Savolainen, 2023).…”
Section: Artificial Intelligence Tools For Experiments Planningmentioning
confidence: 99%
“…Abstract concepts, like Vector Cross Product, Skewline Distance, Left-hand Rule, etc., become much more tangible when students are able to interact with virtual objects during their learning. This immersive and interactive approach will help students, improving their learning in terms of self-efficacy [5,[20][21][22][23][24], situational interest [25,26], and so on. A small-scale survey involving eight participants was conducted based on the Technology-Rich Outcome-Focused Learning Environment Inventory (TROFLEI) [27].…”
Section: Science Technology Engineering and Mathematics Educationmentioning
confidence: 99%
“…Feedback and reflection are also integral to the collaborative process [137]. Participants receive feedback not only from the system or facilitators but also from their peers.…”
Section: Typical Interactionsmentioning
confidence: 99%