Proceedings of the 22nd International Academic Mindtrek Conference 2018
DOI: 10.1145/3275116.3275117
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Viewers' Perception of Elements Used in Game Live-Streams

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Cited by 15 publications
(28 citation statements)
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“…This is exemplified by new game releases (Kaytoue et al, 2012) and that viewer counts for particular streams can be somewhat accurately predicted (Kaytoue et al, 2012), highlighting the various patterns in internet traffic related to the service (Kaytoue et al, 2012;Pires and Simon, 2015). As Twitch has matured as a platform, and the structure with which streamers construct their broadcasts seems to have stabilized (Bingham, 2017), recent studies have looked into the various affordances and elements that are being utilized on Twitch (Lessel et al, 2018;Sjöblom et al, 2019). These investigations have identified that most streamers utilize similar methods of communicating with their audience, including microphone and webcam (Sjöblom et al, 2019), and that this interaction with viewers is seen as highly important (Lessel et al, 2018).…”
Section: Live Video Game Streaming and Twitchmentioning
confidence: 99%
See 1 more Smart Citation
“…This is exemplified by new game releases (Kaytoue et al, 2012) and that viewer counts for particular streams can be somewhat accurately predicted (Kaytoue et al, 2012), highlighting the various patterns in internet traffic related to the service (Kaytoue et al, 2012;Pires and Simon, 2015). As Twitch has matured as a platform, and the structure with which streamers construct their broadcasts seems to have stabilized (Bingham, 2017), recent studies have looked into the various affordances and elements that are being utilized on Twitch (Lessel et al, 2018;Sjöblom et al, 2019). These investigations have identified that most streamers utilize similar methods of communicating with their audience, including microphone and webcam (Sjöblom et al, 2019), and that this interaction with viewers is seen as highly important (Lessel et al, 2018).…”
Section: Live Video Game Streaming and Twitchmentioning
confidence: 99%
“…As Twitch has matured as a platform, and the structure with which streamers construct their broadcasts seems to have stabilized (Bingham, 2017), recent studies have looked into the various affordances and elements that are being utilized on Twitch (Lessel et al, 2018;Sjöblom et al, 2019). These investigations have identified that most streamers utilize similar methods of communicating with their audience, including microphone and webcam (Sjöblom et al, 2019), and that this interaction with viewers is seen as highly important (Lessel et al, 2018). In conjunction with the audiovisual elements that appear in Twitch streams, work has been done in order to facilitate automatization and the detection of key events within the streams (Chu and Chou, 2017), as well as to develop additional tools to assist streamers (Browne and Batra, 2018;Lessel, Vielhauer, et al, 2017;Robinson et al, 2017).…”
Section: Live Video Game Streaming and Twitchmentioning
confidence: 99%
“…In Figure 3 , it can be seen how the number of documents related to video game live streaming started to increase in 2015, although they were still mostly from conferences [ 87 , 88 , 103 , 110 , 132 , 133 ]. Among them were the first analyses of specific platforms such as Twitch [ 87 , 110 , 132 ] or YouNow [ 88 ].…”
Section: Resultsmentioning
confidence: 99%
“…Cont. ,23,68,73,74,[77][78][79]85,[87][88][89]92,94,97,[100][101][102][103][106][107][108]110,116,122,124,[128][129][130][131][132]134,135,137,140,143,144,146,147] Journal Citation Report; ** SSCI:Social Sciences Citation Index; SCIE: Science Citation Index Expanded; A&HCI: Arts & Humanities Citation Index; BSCISS&H: Book Citation Index Social Sciences &…”
mentioning
confidence: 99%
“…Different digital media formats and structures were also examined in relation to video content creation and papers in this category primarily focused on the structures (e.g. economy, restrictions) and elements in different video sharing platforms (Cullen and Ruberg, 2019;Lessel et al, 2018;Postigo, 2014;Siutila, 2018;Sjöblom et al, 2019;Wattenhofer and Wattenhofer, 2015) or the way in which elements such as popularity can be formed within these structures and services (Jia et al, 2018;Koch et al, 2018). Cuberes, 2017;Jerslev, 2016;Raun, 2018;Rihl and Wegener, 2019).…”
Section: Study 1: Research Interestmentioning
confidence: 99%