Proceedings of the 29th Annual Conference on Computer Graphics and Interactive Techniques 2002
DOI: 10.1145/566570.566572
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Video matting of complex scenes

Abstract: This paper describes a new framework for video matting, the process of pulling a high-quality alpha matte and foreground from a video sequence. The framework builds upon techniques in natural image matting, optical flow computation, and background estimation. User interaction is comprised of garbage matte specification if background estimation is needed, and hand-drawn keyframe segmentations into "foreground," "background," and "unknown". The segmentations, called trimaps, are interpolated across the video vol… Show more

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Cited by 235 publications
(195 citation statements)
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References 14 publications
(6 reference statements)
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“…Fig. 6 shows the results of two videos frames from an example proposed in [33]. The two input images share very similar background appearance, except for a few local regions marked by the color rectangles.…”
Section: Co-matting Resultsmentioning
confidence: 99%
“…Fig. 6 shows the results of two videos frames from an example proposed in [33]. The two input images share very similar background appearance, except for a few local regions marked by the color rectangles.…”
Section: Co-matting Resultsmentioning
confidence: 99%
“…Unlike interactive video matting methods [1,15,16,26], which need user interaction during video playback, automatic video matting is more appropriate for live video. The earliest kind of automatic video matting problem is constant color matting [27], which uses a constant backing color, often blue, so is usually called blue screen matting.…”
Section: Automatic Video Mattingmentioning
confidence: 99%
“…For images, previous methods are often samplingbased [30], affinity-based [24], or a combination of both [31], computing alpha values for the unknown region based on the known region information. For video, Chuang et al [15] use optical flow to propagate the trimap from one frame to another. Video SnapCut [1] maintains a collection of local classifiers around the object boundary.…”
Section: Interactive Video Mattingmentioning
confidence: 99%
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“…Progressive Background Completion. In case a clean plate is not available, we use a progressive background completion method similar to the one proposed in [20]. Suppose the first t frames have been segmented, the segmented backgrounds are projected onto frame t + 1 in a reverse order, from frame t to frame 1, recovering as much occluded background as possible.…”
Section: The Background Layermentioning
confidence: 99%