2016
DOI: 10.1177/1555412015627068
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Video Games Set in the Middle Ages

Abstract: Within the study of video games, there is a burgeoning interest in the phenomenon of historical representation; nonetheless, few studies have centered on the reflection of particular eras of History, such as the Middle Ages and the effect of this on interpretations of culture and potential pedagogical applications with respect to this specific period of time. In this study, we present and discuss the compilation and content of a database of over 600 medieval titles released between 1980 and 2013, demonstrating… Show more

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Cited by 10 publications
(22 citation statements)
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References 14 publications
(12 reference statements)
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“…A total of 89 575 participants took part in the studies included in this systematic research (including 27,88% women). The subgenres were mentioned in sixteen studies [ 19 , 48 , 49 , 52 , 53 , 57 , 68 , 76 , 79 , 92 , 99 , 106 , 109 , 112 , 125 , 126 ]. However, four articles included subgenres only for specific genres, e.g., subgenres were retrieved only for RPG.…”
Section: Resultsmentioning
confidence: 99%
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“…A total of 89 575 participants took part in the studies included in this systematic research (including 27,88% women). The subgenres were mentioned in sixteen studies [ 19 , 48 , 49 , 52 , 53 , 57 , 68 , 76 , 79 , 92 , 99 , 106 , 109 , 112 , 125 , 126 ]. However, four articles included subgenres only for specific genres, e.g., subgenres were retrieved only for RPG.…”
Section: Resultsmentioning
confidence: 99%
“…However, four articles included subgenres only for specific genres, e.g., subgenres were retrieved only for RPG. Strategy Games or Adventure [ 19 , 48 , 84 , 92 , 112 ]. Furthermore, two studies provided only one main genre: Action [ 106 ] or Social Network Games [ 126 ] which were divided into subgenres that were classified as individual genres in other studies, e.g., Sport or Adventure were understood as one of the subgenres of the Action games.…”
Section: Resultsmentioning
confidence: 99%
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