“…In addition to uses in education, video games have been used in other professions including military training (Chatham, 2007), health care (Kato, 2010), women’s health care (de Wit-Zuurendonk & Oei, 2011), and nursing (Pater, Shattell, & Kagan, 2015). In the helping professions, there is an emergence of literature exploring the use of video games in counseling and psychotherapy (Barak & Grohol, 2011; Ceranoglu, 2010; Griffiths, 2003; Horne-Moyer, Moyer, Messer, & Messer, 2014).…”