2020
DOI: 10.3138/jmvfh.2019-0033
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Using VR-based interventions, wearable technology, and text mining to improve military and Veteran mental health

Abstract: Introduction: Virtual reality (VR)-based interventions, wearable technology and text mining hold promising poten tial for advancing the way in which military and Veteran mental health conditions are diagnosed and treated. Th ey have the ability to improve treatment protocol adherence, assist in the detection of mental health conditions, enhance resil ience and increase a patient's motivation to continue therapy. Methods : This article explores five cutting-edge research projects designed to leverage VR-based i… Show more

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Cited by 9 publications
(5 citation statements)
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References 27 publications
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“…Virtual reality (VR) technology has the potential to uniquely contribute to enhancing resilience among refugees by offering immersive, interactive experiences to address various psychological challenges. For example, VR-based interventions could be utilised for exposure therapy in refugees with post-traumatic stress disorder, allowing them to confront and process traumatic memories in a safe, controlled environment (Rizzo & Shilling, 2017;Dellazizzo et al, 2020;Vermetten et al, 2020). Moreover, VR can facilitate cultural orientation and language learning for refugees adapting to new countries, providing them with virtual simulations of everyday situations, which can enhance their self-efficacy and coping skills (Bordnick et al, 2012).…”
Section: Resultsmentioning
confidence: 99%
“…Virtual reality (VR) technology has the potential to uniquely contribute to enhancing resilience among refugees by offering immersive, interactive experiences to address various psychological challenges. For example, VR-based interventions could be utilised for exposure therapy in refugees with post-traumatic stress disorder, allowing them to confront and process traumatic memories in a safe, controlled environment (Rizzo & Shilling, 2017;Dellazizzo et al, 2020;Vermetten et al, 2020). Moreover, VR can facilitate cultural orientation and language learning for refugees adapting to new countries, providing them with virtual simulations of everyday situations, which can enhance their self-efficacy and coping skills (Bordnick et al, 2012).…”
Section: Resultsmentioning
confidence: 99%
“…− Intelligent agent, also called intelligent Decision Support Assistant (DSA), is a well-identified trend in ecoaching. DSA can be embodied using, in particular, an avatar technology [14] for online coaching for posttraumatic stress disorder patients. In [60], an intelligent DSA was proposed for security applications.…”
Section: Discussionmentioning
confidence: 99%
“…Contemporary e-coaching is defined as an intelligent distributed computing system for performing health coaching tasks, in particular: observe the user, listen, and ask questions, use questioning techniques to identify problems and seeking solutions, facilitate real, lasting positive change, facilitate the exploration of needs, motivations, skills, and thought processes, and support the goal-setting and assessment [11], [12], [13], [14]. At least one of these tasks will be compromised by thestress state of the e-coaching user.…”
Section: A Advances Of Pre-pandemic E-coachingmentioning
confidence: 99%
“…Marne et al (2016) demonstrated that future wearables would work with greater efficiency, accuracy, flexibility and enhanced privacy measures in order to carry out complex tasks. Previous researches have examined the applications of wearable technology across various fields: healthcare (Talukdar et al, 2019), forensic and clinical sciences (Ferreira et al, 2019), sports (Aroganam et al, 2019), biofeedback human skill-training (Shan, 2020), smart textiles (Mokhtari et al, 2020), infotainment (Sinnapolu & Alawneh, 2020), military and AR/VR industries (Vermetten et al, 2020), etc.…”
Section: Review Of Literaturementioning
confidence: 99%