Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems 2015
DOI: 10.1145/2702613.2732845
|View full text |Cite
|
Sign up to set email alerts
|

Using Space

Abstract: Due to advances in technology large displays with very high resolution started to become affordable for daily work. Today it is possible to build display walls with a pixel density that is comparable to standard office screens. Previous work indicates that physical navigation enables a deeper engagement with the data set. In particular, visibility of detailed data subsets on large screens supports users' work and understanding of large data. In contrast to previous work we explore how users' performance scales… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1

Citation Types

0
4
0

Year Published

2016
2016
2021
2021

Publication Types

Select...
4
4

Relationship

2
6

Authors

Journals

citations
Cited by 15 publications
(4 citation statements)
references
References 6 publications
0
4
0
Order By: Relevance
“…We analyze how collaborative and competitive game conditions would affect movement and proximity patterns of the players. We used a display size which cannot, according to Lischke et al [26] be comfortably viewed from one position. Hence, participants were required to perform physical movements to win the game.…”
Section: Game Studymentioning
confidence: 99%
See 1 more Smart Citation
“…We analyze how collaborative and competitive game conditions would affect movement and proximity patterns of the players. We used a display size which cannot, according to Lischke et al [26] be comfortably viewed from one position. Hence, participants were required to perform physical movements to win the game.…”
Section: Game Studymentioning
confidence: 99%
“…With advances in computing power and display technology, large high resolution displays (LHRDs) and multidisplay environments have become affordable for manifold tasks. These displays support exploring all kinds of visual data [6,26]. Furthermore, they enhance sense-making [3] and allow users to sort information faster than on smaller displays [29].…”
Section: Introductionmentioning
confidence: 99%
“…Each cardboard has the size of a screen with 50 diagonal (1131 mm × 697 mm). Using four 50 screens has the advantage that the user can control the full display space without body movement [11]. Thus, we asked participants to create paper prototypes.…”
Section: User-centered Design Studymentioning
confidence: 99%
“…Compared with desktop displays, high-resolution wall-sized displays let users physically navigate large amounts of data [2], scan and find objects more easily [18], and use spatial memory to move and classify objects more efficiently [20]. Because of their large size, such displays also support colocated group work: users can understand and be aware of what their colleagues are doing, enabling tightly-coupled collaboration [19].…”
Section: Introductionmentioning
confidence: 99%