2021 the 2nd International Conference on Industrial Engineering and Industrial Management 2021
DOI: 10.1145/3447432.3447438
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Using Serious Games in Logistics Education

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Cited by 5 publications
(4 citation statements)
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“…In the last decade, several simulation-based serious games have been proposed that have allowed the development of specific skills in students [19,20]. Riedel and Hauge [21] identify and categorize, according to skills, some of the serious games for business and industry proposed up until 2011.…”
Section: Related Work On Serious Gamesmentioning
confidence: 99%
See 1 more Smart Citation
“…In the last decade, several simulation-based serious games have been proposed that have allowed the development of specific skills in students [19,20]. Riedel and Hauge [21] identify and categorize, according to skills, some of the serious games for business and industry proposed up until 2011.…”
Section: Related Work On Serious Gamesmentioning
confidence: 99%
“…The objective function maximizes the total collected reward (15). The constraints ensure that: (i) the route starts from node 1 and ends at node |N| (16); (ii) the connectivity of a route guarantees that each node is visited at most once ( 17); (iii) the total travel time is limited by T max (18); and (iv) subtours are prevented (19,20).…”
Section: The Team Orienteering Problemmentioning
confidence: 99%
“…In 2017, the online plattform "GOAL Project" was created to support undergraduate students' learning on supply chain management and increase their engagement. This platform contains innovative learning materials, including videos, notes, quizzes, simulators, and games (Pacheco-Velázquez, 2015;Pacheco-Velazquez & Aguilar-Avalo, 2019;Pacheco-Velazquez & Viscarra-Campos, 2019;Salinas-Navarro, Pacheco-Velazquez, Arana-Solares & Palma-Mendoza, 2020;Pacheco & Palma-Mendoza, 2021;Pacheco-Velazquez, 2022). An adapted version of a well-known SDL survey (Fisher et al, 2001) was implemented from 2017 to 2020 across multiple academic terms.…”
Section: Introductionmentioning
confidence: 99%
“…In the last few years, the number of SGs focused on these subjects has increased dramatically [12], [13]. The research on SGs, however, is mostly focused on presenting applicability and results of specific artifacts to achieve given purposes.…”
Section: Introductionmentioning
confidence: 99%