2009 IEEE International Conference on Computer Design 2009
DOI: 10.1109/iccd.2009.5413176
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Using checksum to reduce power consumption of display systems for low-motion content

Abstract: Abstract-Power consumption of the display subsytem has been a relatively less explored area compared to other components of a mobile device including computing, storage, and networking units, although the former often constitutes one of the most power-hungry portions of the system. Typical applications on a mobile device such as web browsing and text editing tend to have rather static image content; each frame hardly changes from the previous one. Efficiently detecting and handling no-motion scenarios is thus … Show more

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Cited by 5 publications
(4 citation statements)
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References 13 publications
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“…This implementation is SoC dependant and thus not included in the PSR standard. Existing mechanisms [39,60] detect unchanged frames by comparing the hash value or checksum of each frame. While the RFB increases the cost of the display panel, PSR significantly reduces the system energy consumption.…”
Section: Display Panel Refreshmentioning
confidence: 99%
“…This implementation is SoC dependant and thus not included in the PSR standard. Existing mechanisms [39,60] detect unchanged frames by comparing the hash value or checksum of each frame. While the RFB increases the cost of the display panel, PSR significantly reduces the system energy consumption.…”
Section: Display Panel Refreshmentioning
confidence: 99%
“…Reference [3] decreased the dynamic power consumption by reducing the frame frequency. However, this proposal could not decrease the power consumption when displaying a moving picture because a low frame rate can cause a flicker phenomenon.…”
Section: Introductionmentioning
confidence: 99%
“…However, this proposal could not decrease the power consumption when displaying a moving picture because a low frame rate can cause a flicker phenomenon. Reference [3] also requires additional on-chip memory with a capacity equal to "vertical resolution × horizontal resolution × color depth," so this proposal is not easily applied to applications with resolution over FHD (1920 × 1080). Reference [4] reported an algorithm to overcome the variation in the RC delay due to the LCD load.…”
Section: Introductionmentioning
confidence: 99%
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