The Second IEEE and ACM International Symposium on Mixed and Augmented Reality, 2003. Proceedings.
DOI: 10.1109/ismar.2003.1240691
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Using augmented reality for visualizing complex graphs in three dimensions

Abstract: In this paper we explore the effect of using Augmented

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Cited by 42 publications
(45 citation statements)
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“…On that, we think that a mixed-space collaboration can be an interesting choice in the case of multiple users co-located in a real environment interacting with other users immersed on VR environment or for keeping a seamless transition with real content (books, maps, mockup, etc.). But interesting results during our experiment of the manipulation of the marker to changing its viewpoint (and previous one of [2]) shows a potential usage of a AR for natural navigation/viewpoint control.…”
Section: Design Lessons and Implicationssupporting
confidence: 53%
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“…On that, we think that a mixed-space collaboration can be an interesting choice in the case of multiple users co-located in a real environment interacting with other users immersed on VR environment or for keeping a seamless transition with real content (books, maps, mockup, etc.). But interesting results during our experiment of the manipulation of the marker to changing its viewpoint (and previous one of [2]) shows a potential usage of a AR for natural navigation/viewpoint control.…”
Section: Design Lessons and Implicationssupporting
confidence: 53%
“…There was a significant effect of condition on time to completion, as indicated by a one-way ANOVA with repeated measures (F (2,8) = 64.58, p <0.001). As can be seen in Figure 7, there was a large difference between the Alone condition and the other conditions.…”
Section: Performances Measuresmentioning
confidence: 89%
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“…Consequently, research in augmented and virtual reality (AR/VR) and HCI has contributed a variety of studies and techniques targeting 3D visualization and interaction. These studies have reported many insights in the respective conditions, suggesting general benefits of novel technologies (e.g., [10,34,63]). However, for visualization the question remains how efficient is direct tangible interaction with virtual 3D holograms in the real world?…”
Section: Introductionmentioning
confidence: 99%
“…First, there is evidence that providing a tangible anchor or prop increases the sense of presence of virtual objects [15], enhances the perception of realism of the virtual experience [24], and increases visual understanding of information through manipulation [2]. While we recognize that tangible AR is not appropriate for all situations, these benefits have been observed in other research in which users can physically manipulate a physical object that represents a virtual object [36].…”
Section: Introductionmentioning
confidence: 81%