16th International Conference on Artificial Reality and Telexistence--Workshops (ICAT'06) 2006
DOI: 10.1109/icat.2006.139
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Using a Game Engine Technique to Produce 3D Entertainment Contents

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Cited by 8 publications
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“…Game engines have emerged as a unique platform providing increased interactivity and compelling graphics performance [10] [24] [28] [31]. This situation had led several researchers to explore the use of game engines to support high-end VR, in particular immersive displays such as CAVE™-like [6] systems.…”
Section: Introduction and Rationalementioning
confidence: 99%
“…Game engines have emerged as a unique platform providing increased interactivity and compelling graphics performance [10] [24] [28] [31]. This situation had led several researchers to explore the use of game engines to support high-end VR, in particular immersive displays such as CAVE™-like [6] systems.…”
Section: Introduction and Rationalementioning
confidence: 99%
“…A recent study proposed using polyhedrons as base structures in spatial object representation (Chandra and Govardhan, 2008). On the other hand, recent advances in game engines utilize realistic representations and models such as light, and sound effects (Noh et al, 2006).…”
Section: Introductionmentioning
confidence: 99%