1979
DOI: 10.1207/s15516709cog0304_3
|View full text |Cite
|
Sign up to set email alerts
|

User Modeling via Stereotypes*

Abstract: This paper addresses the problems that must be considered if computers are going to treat their users as individuals with distinct personalities, goals, and so forth. It first outlines the issues, and then proposes stereotypes as a useful mechanism for buildina models of individual users on the basis of a small amount of information about them. In order to build user models quickly, a large amount of uncertain knowledae must be incormrated into the models. The issue of how to resolve the conflicts ;hot will ar… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

0
99
0
10

Year Published

1991
1991
2015
2015

Publication Types

Select...
6
3

Relationship

0
9

Authors

Journals

citations
Cited by 680 publications
(119 citation statements)
references
References 7 publications
0
99
0
10
Order By: Relevance
“…It can be argued that the Grundy system [11] was the first recommender system, which proposed using stereotypes as a mechanism for building models. Later on, the Tapestry system relied on each customer to identify like-minded customers manually [12].…”
Section: A Recommender Systems Based On Collaborative Filteringmentioning
confidence: 99%
“…It can be argued that the Grundy system [11] was the first recommender system, which proposed using stereotypes as a mechanism for building models. Later on, the Tapestry system relied on each customer to identify like-minded customers manually [12].…”
Section: A Recommender Systems Based On Collaborative Filteringmentioning
confidence: 99%
“…Emotional states of other agents can be pre-de®ned by the designer of the interaction scenario, as part of the de®nition of communicative acts (see above).°S tereotypes. Assuming that other agents are correctly classi®ed, stereotypes (Rich 1979) can be employed to derive their features, e.g., a typical visitor of a casino may be assumed to have the goal of winning money, and thus be joyful if she or he wins.…”
Section: Appraisalmentioning
confidence: 99%
“…And these researches are based on the human-computer interaction model which describes the characteristics of the interaction process between human and machine. Some early researches of adaptive interface model are based on user features, like Rich proposed a modeling method which classifies the users based on their background and then provide different services [3]. User modeling concentrated not only on users' cognitive or reason, such as knowledge, goals, and planning [4], but also on emotional and personality [5, 6].…”
Section: Introductionmentioning
confidence: 99%