2014
DOI: 10.1177/1555412014557028
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User-Generated Video Gaming

Abstract: Digital technology users are growingly involved in what has been described as convergence culture or participatory cultures. In this context, a major role is played by user-generated content. This article focuses on the participatory practices related to Little Big Planet (LBP) 1, a PlayStation platform video game that encourages users to create and share their own gaming levels. Our theoretical framework refers both to convergence culture and to a specific perspective of game studies that focuses on the cultu… Show more

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Cited by 8 publications
(5 citation statements)
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“…Anecdotely, some games players have only been waiting for its official release so they can start modding them. This new (and mostly free) source of innovation [18] can hence benefit game development both from a financial perspective -quantitatively assessed and confirmed by [53] -but also in a way of enhancing player experience [9]. Scholars have thus called for a wider and more open acceptance of players' co-creative role in game development [76].…”
Section: Outside Perspectivementioning
confidence: 99%
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“…Anecdotely, some games players have only been waiting for its official release so they can start modding them. This new (and mostly free) source of innovation [18] can hence benefit game development both from a financial perspective -quantitatively assessed and confirmed by [53] -but also in a way of enhancing player experience [9]. Scholars have thus called for a wider and more open acceptance of players' co-creative role in game development [76].…”
Section: Outside Perspectivementioning
confidence: 99%
“…Given the strong sense of community among game modders and the value they attribute to both (social) interaction and collaboration [51,62], scholars have described modding communities as spaces for socializing and interaction [57]. Scholars have also described these communities as safe spaces [43] or "third places" [2,9] where people could be more open about their interests than they would towards their offline friends [51]. Highlighting the importance of interaction and collaboration as well as creative production, Marone argues that modding communities serve as "discoursive studio" where members share and build on each others' competence to devise outcomes that will contribute to their own and other's play experience [43].…”
Section: Communitymentioning
confidence: 99%
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