2016
DOI: 10.1007/978-3-319-41627-4_27
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User Experience Design Based on Eye-Tracking Technology: A Case Study on Smartphone APPs

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Cited by 33 publications
(24 citation statements)
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“…A similar result [9] was concluded by user experiences of instant message (IM) applications integrating subjective questionnaires and objective eye tracking technologies. Furthermore, Höffler [10] validate the assumption of a three-dimensional cognitive style model, consisting of object imagery, spatial imagery and verbal dimensions, by using eye tracking.…”
Section: Medical Investigationsupporting
confidence: 64%
“…A similar result [9] was concluded by user experiences of instant message (IM) applications integrating subjective questionnaires and objective eye tracking technologies. Furthermore, Höffler [10] validate the assumption of a three-dimensional cognitive style model, consisting of object imagery, spatial imagery and verbal dimensions, by using eye tracking.…”
Section: Medical Investigationsupporting
confidence: 64%
“…For usability, this would enrich the findings with a distinction between actual and perceived usability. For user experience, the use of physiological measures may be considered [49], [50]. Such follow-up research would necessarily move away from the more or less holistic user impressions we collected in this study, and may need to focus on specific product categories.…”
Section: Limitations and Future Research Suggestionsmentioning
confidence: 99%
“…Finally, it is also possible to measure UX by analyzing physiological data of the user. For example, Qu et al (Qu et al 2016) proposed the use of eye-tracking technology for UX design of smartphone applications.…”
Section: Measuring User Experience and Emotionsmentioning
confidence: 99%