2022
DOI: 10.17943/etku.1035265
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Use of Arduino Activities Through Problem Based Learning in Programming Education: An Action Research

Abstract: The aim of the research is to investigate the effects of problem-based Arduino activities in programming education on students' attitudes and to determine what kind of changes are occurring in problem-solving skills and to identify student experiences on the process. The research was carried out during the 8-week period of the Programming Language lessons with 26 students who are studying in the Department of Computer Technologies. In this research, action research design was used. Quantitative data were obtai… Show more

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