2013
DOI: 10.1007/978-3-319-02958-0_58
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Usability Evaluation of the Agile Software Process

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Cited by 6 publications
(4 citation statements)
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References 11 publications
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“…In the process dimension the identified papers describe integrated approaches combining the two fields, confirm earlier prescriptions and discuss key challenges with regards to this dimension: E.g., models addressing the trade-offs between usability and agile methods [150] and models supporting the collaboration between software engineering and usability experts are suggested [167,171] Moreover, established concepts, such as sprint 0, iterative evaluation and designing one sprint ahead are further supported [152,160,162,169]. It is recognized that usability methods are often used too late in the development process.…”
Section: Resultsmentioning
confidence: 99%
“…In the process dimension the identified papers describe integrated approaches combining the two fields, confirm earlier prescriptions and discuss key challenges with regards to this dimension: E.g., models addressing the trade-offs between usability and agile methods [150] and models supporting the collaboration between software engineering and usability experts are suggested [167,171] Moreover, established concepts, such as sprint 0, iterative evaluation and designing one sprint ahead are further supported [152,160,162,169]. It is recognized that usability methods are often used too late in the development process.…”
Section: Resultsmentioning
confidence: 99%
“…References Total Agile [41], [42], [43], [44], [45], [46](2), [47], [48](2), [49](3), [50], [51](2), [52](2), [53](2), [54](2), [55], [56], [57](2), [58], [59], [60], [61], [62], [63], [38], [64], [65](2), [66], [67] 28 Scrum [68](1), [69], [70], [48](1), [49](2), [71](1), [54](1), [72], [73](1)…”
Section: Software Processmentioning
confidence: 99%
“…M-Learning, incorporates the use of mobile technologies, separately or together with other Information and Communication Technologies (ICT) [6][7][8]. Thus, this type of technology can provide students with possibilities to construct and improve knowledge at any time or place.…”
Section: Mobile Learningmentioning
confidence: 99%