2011
DOI: 10.2139/ssrn.1946895
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Two-Person Cake-Cutting: The Optimal Number of Cuts

Abstract: A cake is a metaphor for a heterogeneous, divisible good. When two players divide such a good, there is always a perfect division-one that is efficient (Pareto-optimal), envyfree, and equitable-which can be effected with a finite number of cuts under certain mild conditions; this is not always the case when there are more than two players (Brams, Jones, and Klamler, 2011b). We not only establish the existence of such a division but also provide an algorithm for determining where and how many cuts must be made,… Show more

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Cited by 3 publications
(5 citation statements)
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References 15 publications
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“…In the impossibility results, it is implicitly assumed that at least one family contains at least 2 members (which implies n > k). 3 A property of cake partitions is called feasible if for every k families and n agents there exists an allocation satisfying this property. Otherwise, the property is called infeasible.…”
Section: Resultsmentioning
confidence: 99%
See 1 more Smart Citation
“…In the impossibility results, it is implicitly assumed that at least one family contains at least 2 members (which implies n > k). 3 A property of cake partitions is called feasible if for every k families and n agents there exists an allocation satisfying this property. Otherwise, the property is called infeasible.…”
Section: Resultsmentioning
confidence: 99%
“…In this case, the components are sub-intervals and their number is one plus the number of cuts. Hence, the number of components is minimized by minimizing the number of cuts [28,37,32,2,3].…”
Section: Number Of Connectivity Componentsmentioning
confidence: 99%
“…However, it is not o-efficient, because each player receives more ( 2 3 instead of 1 2 ) when the aforementioned two cuts are made. Barbanel and Brams [4] give a 2-player algorithm for finding an envy-free and equitable allocation that is o-efficient, which specifies (i) how many cuts are required and (ii) where they must be made to produce a perfect division of a cake.…”
Section: Terminology and An Overviewmentioning
confidence: 99%
“…It is worth pointing out that there is no o-efficient division, even for two players, if their value functions cross an infinite number of times (Barbanel and Brams [4]). The reason is that while adding another cut can always bring one closer to the maxsum allocation, it will never be achieved-and so give o-efficiency-with a finite number of cuts.…”
Section: Maxsummentioning
confidence: 99%
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