1991
DOI: 10.1109/4.75000
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Two-level pipelined systolic array graphics engine

Abstract: -Simultaneous improvement of interaction speed and image quality of raster graphics systems is an important topic in computer graphics research. Due to huge processing power requirements, realistic shading methods (like Phong shading) have been used only in noninteractive applications whereas less realistic shading methods (like Constant shading) have been used in current interactive applications. A design of a systolic array graphics engine is described which generates high-quality Phong-shaded images in real… Show more

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