1997
DOI: 10.1207/s15327108ijap0702_4
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Transfer and Quasi-Transfer Effects of Scene Detail and Visual Augmentation in Landing Training

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Cited by 16 publications
(12 citation statements)
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References 19 publications
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“…Quasi-transfer studies have been used successfully in a number of experiments to test augmented information as an instructional variable for landing (Lintern, Koonce, Kaiser, Morrison, & Taylor, 1997) and for air-to-ground attack (Lintern, Sheppard, Parker, Yates, & Nolan, 1989). They have been used to examine scene detail for out-of-cockpit visual scenes (Lintern & Koonce, 1992), the effect of simulator platform motion (Go et al, 2003) and transfer of training on a vertical motion simulator (Zaal, Schroeder, & Chung, 2015).…”
Section: Designmentioning
confidence: 99%
“…Quasi-transfer studies have been used successfully in a number of experiments to test augmented information as an instructional variable for landing (Lintern, Koonce, Kaiser, Morrison, & Taylor, 1997) and for air-to-ground attack (Lintern, Sheppard, Parker, Yates, & Nolan, 1989). They have been used to examine scene detail for out-of-cockpit visual scenes (Lintern & Koonce, 1992), the effect of simulator platform motion (Go et al, 2003) and transfer of training on a vertical motion simulator (Zaal, Schroeder, & Chung, 2015).…”
Section: Designmentioning
confidence: 99%
“…One can not examine the performance benefits of scene detail without noticing the abundance of research in the training domain which explores the required visual fidelity for the development of simulators used to teach a specific skill or mission. In this context, the results of performance during training of the skills using different levels of scene detail are task dependent: high levels of scene detail were beneficial for teaching air-to-ground attacks for bombing runs (Lintern et al, 1987(Lintern et al, , 1989 but did not significantly improve training for landing tasks, suggesting that the necessary visual cues relevant to the task were already present in the low detailed scene (Lintern & Garrison, 1992;Lintern et al, 1997). The results for transfer performance showed a similar trend.…”
Section: Performance Benefits For Increasing Scene Detailmentioning
confidence: 86%
“…Benefits are found when scene detail is enhanced by increasing the texture in the scene (Jaeger, 1998), generating the scene with a greater number of polygons (Johnson & Schroeder, 1995), and increasing the resolution with which the scene is depicted (Mann, 1987), with mixed results for increasing the scene density by increasing the number of objects present (Lintern & Garrison, 1992;Lintern & Koonce, 1991Lintern, Sheppard, Parker, Yates, & Nolan, 1989;Lintern, Taylor, Koonce, Kaiser, & Morrison, 1997;Lintern, ThomleyYates, Nelson, & Roscoe, 1987). One can not examine the performance benefits of scene detail without noticing the abundance of research in the training domain which explores the required visual fidelity for the development of simulators used to teach a specific skill or mission.…”
Section: Performance Benefits For Increasing Scene Detailmentioning
confidence: 99%
“…Another group of studies from Lintern and colleagues (Lintern et al, 1990b: Lintern andGarrison, 1992;Lintern et al, 1997) found that pictorial displays were more effective than symbolic displays in training landing skills, but increases in scene fidelity either had no effect on performance or actually reduced performance.…”
Section: Landing Skillsmentioning
confidence: 99%