2018
DOI: 10.3390/fi10070063
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Towards Prediction of Immersive Virtual Reality Image Quality of Experience and Quality of Service

Abstract: In this article, we evaluate the Quality of Service (QoS) through media impairment levels and device operators' subjective Quality of Experience (QoE). The human-centered QoE determination commonly requires human subject experimentation, which we combine with Electroencephalography (EEG) measurements to move towards automatized and generalized possibilities of determining the QoE. We evaluate the prediction performance for spherical/immersive images displayed with a mobile device VR viewer (Spherical Virtual R… Show more

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Cited by 4 publications
(1 citation statement)
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“…QoE is used in different domains such as video streaming, online gaming, image processing, and quality assurance. Other domains such as telecommunication use QoE to optimize the network and product services [5,6,7]. Cloud gaming and online video streaming are using QoE more than most of the other domains [8,9].…”
Section: Introductionmentioning
confidence: 99%
“…QoE is used in different domains such as video streaming, online gaming, image processing, and quality assurance. Other domains such as telecommunication use QoE to optimize the network and product services [5,6,7]. Cloud gaming and online video streaming are using QoE more than most of the other domains [8,9].…”
Section: Introductionmentioning
confidence: 99%