2019
DOI: 10.1080/13527266.2019.1643395
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Towards a definition for branded entertainment: An exploratory study

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Cited by 10 publications
(5 citation statements)
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“…The temptation could be high to focus on activities that align with the potential entertainment and prestige expected to be gained from an ice hockey team, while jeopardizing the authenticity of the brand. After all, as stated before, branded entertainment can be a strategic vehicle that empowers organizations to separate themselves from the competition and lure individuals into consuming their brands in the era of sportainment (Van Loggerenberg et al. , 2021; Richelieu, 2021; Richelieu and Webb, 2022).…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…The temptation could be high to focus on activities that align with the potential entertainment and prestige expected to be gained from an ice hockey team, while jeopardizing the authenticity of the brand. After all, as stated before, branded entertainment can be a strategic vehicle that empowers organizations to separate themselves from the competition and lure individuals into consuming their brands in the era of sportainment (Van Loggerenberg et al. , 2021; Richelieu, 2021; Richelieu and Webb, 2022).…”
Section: Discussionmentioning
confidence: 99%
“…In fact, sport, music, video gaming, social media, TV, streaming, betting, cryptographic assets, etc., are competing for consumers' time and disposable income (Richelieu, 2021; Richelieu and Webb, 2022). In this new reality, branded entertainment can become a strategic instrument to help organizations break through the competition and entice individuals to consume their respective brands (Van Loggerenberg et al. , 2021).…”
Section: Literature Reviewmentioning
confidence: 99%
“…This is linked to the content marketing (CM) associated with a "content-as-value-in-use" notion (Ho et al, 2020), and is used for various goals related to the desired customer response (Lou & Xie, 2020). There are studies linking CM with functional (Pektas & Hassan, 2020), emotional (Loggerenberg et al, 2019), and social ( Jiao et al, 2017) values. Leroi-Werelds (2019) points that content provided by the organisation is only valuable if the customer uses it, thus CV should be considered in communication planning.…”
Section: Theoretical Backgroundmentioning
confidence: 99%
“…Penggunaan internet jarang digunakan untuk mengakses berita namun digunakan untuk hiburan, menggunakan mesin pencari dan memeriksa email (Ang et al 2006dalam Spurgeon, Ferrier, Gunders, & Graham, 2012. Penggunaan pesan hiburan dimanfaatkan pemasar untuk membentuk pesan Paylater dalam bentuk brand entertainment (Bang, Choi, Baek, Oh, & Kim, 2020;Karpinska-Krakowiak & Eisend, 2020;Lehu, 2007;van Loggerenberg, Enslin, & Terblanche-Smit, 2021) Peneliti mencermati hadirnya generasi baru menjadi sasaran komoditas dan memiliki nilai uang. Teknologi bisa saja membentuk kepribadian suatu generasi dan kondisi ini dimanfaatkan sebagai target komoditas baru.…”
Section: Hasil Penelitianunclassified