2019 IEEE Fifth International Conference on Big Data Computing Service and Applications (BigDataService) 2019
DOI: 10.1109/bigdataservice.2019.00021
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Touchdown on the Cloud: The Impact of the Super Bowl on Cloud

Abstract: The Super Bowl is the world's biggest televised sporting event. We examine the impact of the increasing online activities during the Super Bowl of year 2015-2017 on various types of Cloud systems, including the Cloud infrastructure service, the Cloud content delivery networks for live streaming, and popular web services such as on-demand video streaming service and social network applications. We probe these systems from agents deployed around the world to compare their load variations and performance changes … Show more

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Cited by 3 publications
(1 citation statement)
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“…Nowadays, Internet technology is turning to real-time applications that require high bit rates and strict delay for better quality of service (QoS) provision [1]. Real-time applications such as Voice over Internet Protocol (VoIP), video conferencing, online gaming [2,3], online transactions [4], and virtual online classroom [5] become hot research areas for real-time applications due to the rapid growth of user interest in audio and video and the availability of integrated systems that can deliver multimedia data at a lower cost [6,7]. Tese benefts have been achieved through the establishment of many multimedia institutions such as Google, Akamai, Level 3, Limelight, and Kankan [6,8].…”
Section: Introductionmentioning
confidence: 99%
“…Nowadays, Internet technology is turning to real-time applications that require high bit rates and strict delay for better quality of service (QoS) provision [1]. Real-time applications such as Voice over Internet Protocol (VoIP), video conferencing, online gaming [2,3], online transactions [4], and virtual online classroom [5] become hot research areas for real-time applications due to the rapid growth of user interest in audio and video and the availability of integrated systems that can deliver multimedia data at a lower cost [6,7]. Tese benefts have been achieved through the establishment of many multimedia institutions such as Google, Akamai, Level 3, Limelight, and Kankan [6,8].…”
Section: Introductionmentioning
confidence: 99%