2017
DOI: 10.1093/hcre.12112
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To Walk a Mile in Someone Else’s Shoes: How Narratives Can Change Causal Attribution Through Story Exploration and Character Customization

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Cited by 16 publications
(12 citation statements)
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References 49 publications
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“…The value of causal attribution in storytelling can be argued at the level of identification and engagement with the story. The process of causal attribution is well summarized in three consecutive steps (1) An individual recognizes the behavior observed, (2) Makes dispositional attribution to the behavior, (3) Observes the distinct or unique characteristics of the behavior and adjusts his/her attribution more closely to the actuality of circumstances-i.e., observes the story more openly rather than creating attribution based on internal pre-set knowledge and experience (Walter et al, 2018).…”
Section: The Function Of a Listener/viewermentioning
confidence: 99%
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“…The value of causal attribution in storytelling can be argued at the level of identification and engagement with the story. The process of causal attribution is well summarized in three consecutive steps (1) An individual recognizes the behavior observed, (2) Makes dispositional attribution to the behavior, (3) Observes the distinct or unique characteristics of the behavior and adjusts his/her attribution more closely to the actuality of circumstances-i.e., observes the story more openly rather than creating attribution based on internal pre-set knowledge and experience (Walter et al, 2018).…”
Section: The Function Of a Listener/viewermentioning
confidence: 99%
“…Narrative engagement is best explained as story involvement, while identification is more closely related to the involvement with a specific character and is also influenced by the existing empathy of the individual (Cohen, 2001;Walter et al, 2018). Narrative engagement has been recognized as the main mediator between exposure and acceptance of storyconsistent beliefs (Busselle and Bilandzic, 2008) suggesting that highly engaging narratives need to lead the audience into considering external factors of the portrayed events to surpass the causal attribution (Walter et al, 2018). Therefore, the story must portray characters that are not socially distant or controversial to the audience (Ritterfeld and Jin, 2006;Slater et al, 2006;Walter et al, 2018).…”
Section: The Function Of the Storymentioning
confidence: 99%
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“…Some studies have explored the potential of the increased empathy fostered by this process of perspective-taking to reduce stigma toward marginalized groups [45,46]. A study of the effects of an interactive narrative on attitudes toward undocumented immigrants [47] suggests that simply adopting another person’s perspective in such a narrative may be an effective tool to help reduce prejudice toward marginalized social groups.…”
Section: Theoretical Frameworkmentioning
confidence: 99%
“…In this way, people can increasingly feel a sense of control and involvement by being an active part of the story. Such interactive features, although they may appear to be trivial, allow audiences to develop an affinity with their game character (Green & Jenkins, 2014; Walter, T. Murphy, & Gillig, 2018). This process of allowing people to be transported in the virtual world by assuming the perspective and status of the character (e.g.…”
Section: Are Virtual Interactions and Choices Predictive Of Real-lifementioning
confidence: 99%