Proceedings 13th Brazilian Symposium on Computer Graphics and Image Processing (Cat. No.PR00878)
DOI: 10.1109/sibgra.2000.883919
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Time-critical rendering of irregular grids

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Cited by 8 publications
(4 citation statements)
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References 14 publications
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“…The actual ray casting is performed independently for each pixel by performing a walk in the cell complex that is stored as an ordered list of stabbing boundary faces computed for each pixel. Farias et al [12,13] propose a time critical rendering system for unstructured grids. They use the ray-casting algorithm presented in [9] with some improvements and the algorithms for volume data simplification are also augmented to create hierarchical multiresolution representations.…”
Section: Image-space Methodsmentioning
confidence: 99%
“…The actual ray casting is performed independently for each pixel by performing a walk in the cell complex that is stored as an ordered list of stabbing boundary faces computed for each pixel. Farias et al [12,13] propose a time critical rendering system for unstructured grids. They use the ray-casting algorithm presented in [9] with some improvements and the algorithms for volume data simplification are also augmented to create hierarchical multiresolution representations.…”
Section: Image-space Methodsmentioning
confidence: 99%
“…Farias et al [FMSW00] present an algorithm to improve the speed of volume rendering for unstructured grids using an approach similar to the one proposed in this paper. This technique uses the following steps.…”
Section: Other Tetrahedra Mesh Simplification Techniquesmentioning
confidence: 99%
“…Our new algorithm builds on our previous work [FMSW00]. Although based on related ideas, our previous method was quite rudimentary, and was meant to be used primarily for low-quality renderings.…”
Section: Introductionmentioning
confidence: 99%
“…Because the size of the unstructured grids continues to increase faster than our visualization techniques can handle them, other research has focused on approximately rendering unstructured grids to maintain interactivity [4,13,20,28]. The two main techniques have been to use LOD representations of the data [2,3,16,33], or to sparsely sample viewing rays.…”
Section: Related Workmentioning
confidence: 99%